Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Vanilla · atomic number 15,093, its rank

hartzocken.net | solo/duo/trio/quadro

Online 188.94.255.8:28015 checked 59m ago

quad vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,093top 68%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:58 UTC26d ago 1 – running 0
Thu 17 Sep, 16:52 UTC41d ago 1 halved by day 5 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ti [EU] TideRust … 147
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 121 on average 147/ 250
  2. 2 Va [TR/EU] VATAN … 274
    [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 82 on average 274/ 300
  3. 3 Wa WARBANDITS.GG … 34
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 54 on average 34/ 200
  4. 4 Ca Cali.gg | No K… 7
    Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 33 on average 7/ 100
  5. 5 Bo [EU] Bold | So… 12
    [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl EU · quad · biweekly · 26 on average 12/ 150
  6. 6 小宇 『小宇宙』10.27号/新开… 0
    『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average 0/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on hartzocken.net | solo/duo/trio/quadro?

The map on hartzocken.net | solo/duo/trio/quadro is procedural, made by the game.

What rules has hartzocken.net | solo/duo/trio/quadro set, and what settings are in force?

No gather rate appears in the name of hartzocken.net | solo/duo/trio/quadro. You get up to 4 players per group (quad). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does hartzocken.net | solo/duo/trio/quadro sit?

No region is published by hartzocken.net | solo/duo/trio/quadro. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 188.94.255.8:28015.

What Rust version does hartzocken.net | solo/duo/trio/quadro currently run?

Rust network protocol 2635 and build 168909 on Linux is what hartzocken.net | solo/duo/trio/quadro uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is hartzocken.net | solo/duo/trio/quadro for staying online?

hartzocken.net | solo/duo/trio/quadro is live as of now. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does hartzocken.net | solo/duo/trio/quadro wipe, and how often?

Too few wipes are on record for hartzocken.net | solo/duo/trio/quadro to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 2 hours ago.

What does a typical wipe day on hartzocken.net | solo/duo/trio/quadro involve?

At their busiest, recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 5.

Tags, lists

What should you understand from the tags hartzocken.net | solo/duo/trio/quadro carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules: that is the tag list hartzocken.net | solo/duo/trio/quadro publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does hartzocken.net | solo/duo/trio/quadro appear in?

These themed Rust Data Lab lists carry hartzocken.net | solo/duo/trio/quadro: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

Player counts

Against other Rust servers, where does hartzocken.net | solo/duo/trio/quadro place?

hartzocken.net | solo/duo/trio/quadro sits at #15,093 for seven-day player hours, placing it in the top 68% of ranked servers. The quad ranking puts it at #617.

How full is hartzocken.net | solo/duo/trio/quadro right now?

Of 100 slots, 0 are taken on hartzocken.net | solo/duo/trio/quadro right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 0 players.

Connection

How can you connect to hartzocken.net | solo/duo/trio/quadro?

You can connect by pressing F1 in Rust and entering client.connect 188.94.255.8:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.