Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group PvE · atomic number 10,676, its rank

Thunderland.club (TestSrv Prox...)

Offline SA 189.127.164.139:28015 checked 1d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 1
Rank · atomic number#10,676top 48% · #183 in SA
Last wipe3d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0022:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers, top 76% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Thunderland.club (TestSrv Prox...)?

The map on Thunderland.club (TestSrv Prox...) is procedural, made by the game.

What rules has Thunderland.club (TestSrv Prox...) set, and what settings are in force?

The name of Thunderland.club (TestSrv Prox...) carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Thunderland.club (TestSrv Prox...) based in?

With its SA tag, Thunderland.club (TestSrv Prox...) places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 189.127.164.139:28015 is the address it uses.

What Rust version does Thunderland.club (TestSrv Prox...) currently run?

On Linux, Thunderland.club (TestSrv Prox...) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Thunderland.club (TestSrv Prox...) stay up, and how reliable is its uptime?

Right now Thunderland.club (TestSrv Prox...) is offline, with its last appearance 40 hours ago. For the last 2 full days, 3 of 48 hours were online, giving 6% uptime. It first appeared to Rust Data Lab on 26 October 2026.

Wipe days

What is the wiping pattern on Thunderland.club (TestSrv Prox...)?

An estimate from the force wipe puts the next wipe on Thunderland.club (TestSrv Prox...). The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 3 days 18 hours ago. A monthly wipe schedule is what its tags publish.

Where it appears

How should you read the tags on Thunderland.club (TestSrv Prox...)?

The game's server browser reads the tags Thunderland.club (TestSrv Prox...) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; SA (South America): The server browser files it under South America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Thunderland.club (TestSrv Prox...) come up?

You will find Thunderland.club (TestSrv Prox...) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Thunderland.club (TestSrv Prox...) place?

Seven-day player hours place Thunderland.club (TestSrv Prox...) at #10,676 overall, #183 in South America and in the top 48% of ranked servers.

How many players does Thunderland.club (TestSrv Prox...) have at the moment?

No live signal from Thunderland.club (TestSrv Prox...) right now, which was last seen 40 hours ago. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 22:00 UTC, when the average was 1 players.

Connection

What is the way to join Thunderland.club (TestSrv Prox...)?

You can connect by pressing F1 in Rust and entering client.connect 189.127.164.139:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.