Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group PvE · atomic number 2,474, its rank

The Crucible |US|PvE

Online NA 191.101.233.112:28015 checked 6m ago

monthly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average2peak 9
Rank · atomic number#2,474top 11% · #395 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 11 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 13
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 13/ 200
  2. 2 Ru [US] RustEZ Pu… 2
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 2/ 200
  3. 3 Ru Rusty Spoons P… 1
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 1/ 100
  4. 4 Ma MadRust PVE - … 7
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 7/ 50
  5. 5 Pu [US] PureRust … 0
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 0/ 150
  6. 6 St Stillwater Sho… 3
    Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on The Crucible |US|PvE?

The map on The Crucible |US|PvE is procedural at size 4,000 with seed 863951188, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on The Crucible |US|PvE?

No gather rate appears in the name of The Crucible |US|PvE. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. Plugins in use: Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server facts

In what location does The Crucible |US|PvE sit?

The Crucible |US|PvE gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 191.101.233.112:28015.

What Rust version does The Crucible |US|PvE currently run?

On Linux, The Crucible |US|PvE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does The Crucible |US|PvE stay online?

Right now, The Crucible |US|PvE is reachable. About 3 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does The Crucible |US|PvE hold a steady performance?

In the last 48 hours, it averaged 36 server fps, with a low of 3. The maximum entity count was 107,469, covering buildings, deployables and all else in the world. The highest memory usage was 2,717 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on The Crucible |US|PvE?

The only wipe on The Crucible |US|PvE is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 16 hours ago. A monthly wipe schedule is what its tags publish.

How does The Crucible |US|PvE look on the day of a wipe?

Recent wipes on average reached 11 players at their busiest. The latest wipe's peak fell 7 hours after it began.

Where it appears

How should you read the tags on The Crucible |US|PvE?

gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): 120 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is where the browser lists this server: that is the tag list The Crucible |US|PvE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does The Crucible |US|PvE appear in?

You will find The Crucible |US|PvE on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does The Crucible |US|PvE compare with other servers in the rankings?

Seven-day player hours place The Crucible |US|PvE at #2,474 overall, #395 in North America and in the top 11% of ranked servers.

What does the current player count on The Crucible |US|PvE tell you?

At the moment The Crucible |US|PvE has 0 of its 120 slots filled. The week's figures average 2 players and top out at 9. The busiest point in the last 48 hours came at 01:00 UTC, averaging 4 players.

Connection

What is the way to join The Crucible |US|PvE?

Open the console with F1 in Rust and type client.connect 191.101.233.112:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/6J6jqbKyns.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp120
Max players 120 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.