Element card · group Community · atomic number 1,965, its rank
[EU/SWE] Playstar - SOLO - HARDCORE
Online EU 192.121.44.102:28016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 15d 7hThu 12 Nov, 16:40 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 43d 7hThu 10 Dec, 16:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:40 UTC12d ago | 7 | – | running | 1 |
| Thu 1 Oct, 22:04 UTC FW26d ago | 8 | halved by day 5 | 13.8 days | 0 |
| Thu 17 Sep, 16:35 UTC40d ago | 5 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [EU/SWE] Playstar - SOLO - HARDCORE?
The map on [EU/SWE] Playstar - SOLO - HARDCORE is procedural at size 3,600, made by the game.
What settings and rules apply on [EU/SWE] Playstar - SOLO - HARDCORE?
Nothing in the name of [EU/SWE] Playstar - SOLO - HARDCORE gives a gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. You will find it under Community in the server browser. Plugins in use: Oxide. Entry is limited to players who hold Rust's premium status. The VAC anti-cheat from Valve is enabled.
Server details
Which location is [EU/SWE] Playstar - SOLO - HARDCORE based in?
The EU tag is how [EU/SWE] Playstar - SOLO - HARDCORE lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 192.121.44.102:28016.
Which Rust version is [EU/SWE] Playstar - SOLO - HARDCORE on?
On Linux, [EU/SWE] Playstar - SOLO - HARDCORE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [EU/SWE] Playstar - SOLO - HARDCORE stay online?
[EU/SWE] Playstar - SOLO - HARDCORE is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does [EU/SWE] Playstar - SOLO - HARDCORE perform?
Server fps averaged 59 over the last 48 hours, with 55 as the lowest. Buildings, deployables and everything else in the world added up to as many as 84,444 entities. Up to 2,654 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
When does [EU/SWE] Playstar - SOLO - HARDCORE wipe, and how often?
The wipe rhythm for [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 12 days 16 hours ago. A two-weekly wipe schedule is published in its tags.
How does [EU/SWE] Playstar - SOLO - HARDCORE look on the day of a wipe?
At their busiest, recent wipes averaged 7 players. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.
Lists and tags
What should you understand from the tags [EU/SWE] Playstar - SOLO - HARDCORE carries?
gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Player slots: 50; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; EU (Europe): The server browser files it under Europe: that is the tag list [EU/SWE] Playstar - SOLO - HARDCORE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [EU/SWE] Playstar - SOLO - HARDCORE appear in?
These themed Rust Data Lab lists carry [EU/SWE] Playstar - SOLO - HARDCORE: EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does [EU/SWE] Playstar - SOLO - HARDCORE hold among Rust servers?
[EU/SWE] Playstar - SOLO - HARDCORE is #1,965 on seven-day player hours, #766 in Europe, and in the top 9% of all ranked servers.
How many players does [EU/SWE] Playstar - SOLO - HARDCORE have at the moment?
At the moment [EU/SWE] Playstar - SOLO - HARDCORE has 1 of its 50 slots filled. A seven-day sample gives 2 players on average and 8 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 6 players.
How to join
What is the way to join [EU/SWE] Playstar - SOLO - HARDCORE?
You can connect by pressing F1 in Rust and entering client.connect 192.121.44.102:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status. For more, visit https://discord.com/invite/gxJm7Pv.
