Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Vanilla · atomic number 4,305, its rank

[EU/SWE] Playstar - SOLO - SMALL MAP

Online EU 192.121.44.41:28016 checked 8m ago

biweekly wipes vanillaoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,305top 19% · #1536 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 16:41 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC13d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW27d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 17
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  4. 4 Ru Rustoria.co - … 26
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  5. 5 Ро РОССИЯ#2|КЛАСС… 5
    РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 17 on average 5/ 200
  6. 6 Вл Владивосток | … 5
    Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 5/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU/SWE] Playstar - SOLO - SMALL MAP?

[EU/SWE] Playstar - SOLO - SMALL MAP runs a procedural map of size 3,000 with seed 58817882; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU/SWE] Playstar - SOLO - SMALL MAP configured, and what rules apply?

Nothing in the name of [EU/SWE] Playstar - SOLO - SMALL MAP gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. This server is premium only. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [EU/SWE] Playstar - SOLO - SMALL MAP?

The EU tag is how [EU/SWE] Playstar - SOLO - SMALL MAP lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 192.121.44.41:28016 is the address it uses.

What Rust version does [EU/SWE] Playstar - SOLO - SMALL MAP currently run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - SMALL MAP uses. The protocol must match for you to join; Steam will update your game.

How reliably does [EU/SWE] Playstar - SOLO - SMALL MAP stay online?

Right now, [EU/SWE] Playstar - SOLO - SMALL MAP is reachable. The uptime it reports suggests it restarted roughly 19 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU/SWE] Playstar - SOLO - SMALL MAP perform?

Server fps averaged 37 over the last 48 hours, with 22 as the lowest. The maximum entity count was 46,207, covering buildings, deployables and all else in the world. The highest memory usage was 1,950 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [EU/SWE] Playstar - SOLO - SMALL MAP wipe, and how often?

[EU/SWE] Playstar - SOLO - SMALL MAP runs on a wipe rhythm of every 4 weeks on Thursday at 16:41 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 13 days 7 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does [EU/SWE] Playstar - SOLO - SMALL MAP look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 17 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Lists and tags

Which meanings sit behind the tags on [EU/SWE] Playstar - SOLO - SMALL MAP?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^q (Premium): This server is premium only; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is where the browser lists this server: that is the tag list [EU/SWE] Playstar - SOLO - SMALL MAP publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU/SWE] Playstar - SOLO - SMALL MAP appear in?

These themed Rust Data Lab lists carry [EU/SWE] Playstar - SOLO - SMALL MAP: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

How does [EU/SWE] Playstar - SOLO - SMALL MAP compare with other servers in the rankings?

Player hours for the past seven days give [EU/SWE] Playstar - SOLO - SMALL MAP #4,305, #1,536 in Europe, and a place in the top 19% of ranked servers.

How full is [EU/SWE] Playstar - SOLO - SMALL MAP right now?

[EU/SWE] Playstar - SOLO - SMALL MAP currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 19:00 UTC, at 2 players.

How to join

What is the way to join [EU/SWE] Playstar - SOLO - SMALL MAP?

In Rust, press F1 and enter client.connect 192.121.44.41:28016. Or click Launch Rust here to open Rust via Steam and connect automatically. This server is premium only. For more, visit https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^q
Premium This server is premium only.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.