Rust Data LabData lab · live
Live readings Servers11,694 Players45,403 Populated3,140 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Vanilla · atomic number 8,500, its rank

[EU/SWE] Playstar - TRIO

Online EU 192.121.44.93:28016 checked 10m ago

weekly wipes vanillaoxidepremium
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,500top 38% · #2140 in EU
Last wipe13d agoweekly schedule
Next wipe16hThu 29 Oct, 16:52 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:52 UTC, in 16h. Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 16hThu 29 Oct, 16:52 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hThu 12 Nov, 16:52 UTC
  4. 21d 16hThu 19 Nov, 16:52 UTC
  5. 28d 16hThu 26 Nov, 16:52 UTC
  6. 35d 18hThu 3 Dec, 19:00 UTCFW
  7. 42d 16hThu 10 Dec, 16:52 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:52 UTC13d ago 2 – running 0
Fri 2 Oct, 01:49 UTC26d ago 3 halved by day 3 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 2 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustoria.co - … 15
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  4. 4 Ru Rustafied.com … 32
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  5. 5 Ru Rustafied.com … 24
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average 24/ 100
  6. 6 Ma Magic Rust — M… 11
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU/SWE] Playstar - TRIO?

The map on [EU/SWE] Playstar - TRIO is procedural at size 3,600 with seed 2026, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU/SWE] Playstar - TRIO configured, and what rules apply?

The name of [EU/SWE] Playstar - TRIO carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. This server is premium only. VAC is on, Valve's anti-cheat.

Server details

What region hosts [EU/SWE] Playstar - TRIO?

[EU/SWE] Playstar - TRIO gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 192.121.44.93:28016 is the address it uses.

On what Rust version does [EU/SWE] Playstar - TRIO operate?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - TRIO uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [EU/SWE] Playstar - TRIO for staying online?

Right now, [EU/SWE] Playstar - TRIO is reachable. The uptime it reports suggests it restarted roughly 20 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [EU/SWE] Playstar - TRIO perform?

Server fps averaged 24 over the last 48 hours, with 12 as the lowest. Buildings, deployables and everything else in the world added up to as many as 76,718 entities. Memory use peaked at 2,267 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [EU/SWE] Playstar - TRIO wipe, and how often?

Its tag guides the prediction, since [EU/SWE] Playstar - TRIO's record holds too few wipes to confirm a schedule. On Thursday 29 October at 16:52 UTC the next wipe falls due. Counting back, the current world began 13 days 7 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on [EU/SWE] Playstar - TRIO involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 2 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

How should you read the tags on [EU/SWE] Playstar - TRIO?

These are the tags [EU/SWE] Playstar - TRIO makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): This server is premium only; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU/SWE] Playstar - TRIO appear in?

You will find [EU/SWE] Playstar - TRIO on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does [EU/SWE] Playstar - TRIO place?

[EU/SWE] Playstar - TRIO is #8,500 on seven-day player hours, #2,140 in Europe, and in the top 38% of all ranked servers.

What does the current player count on [EU/SWE] Playstar - TRIO tell you?

At the moment [EU/SWE] Playstar - TRIO has 0 of its 100 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What is the way to join [EU/SWE] Playstar - TRIO?

You can connect by pressing F1 in Rust and entering client.connect 192.121.44.93:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only. You can find its website at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium This server is premium only.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.