Rust Data LabData lab · live
Live readings Servers11,699 Players51,000 Populated3,284 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Modded · atomic number 16,818, its rank

MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]

Offline 192.210.199.98:7051 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,818top 72%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 52
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 37 on average 52/ 100
  2. 2 En [US] Enardo - … 47
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 47/ 50
  3. 3 Wi [NA] Willjum's… 17
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 17/ 100
  4. 4 Wi [NA] Willjum's… 23
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average 23/ 175
  5. 5 Ru Rust Degens - … 12
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 12/ 150
  6. 6 He Hempville 420 … 12
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 12/ 90

Quick answers

from the figures on this page

Settings and map

What map is in play on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

The map on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is procedural, made by the game.

How is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] configured, and what rules apply?

The name of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] based in?

Going by its name rather than a tag, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 192.210.199.98:7051 is the address it uses.

On what Rust version does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] operate?

On Linux, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] for staying online?

Right now MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is offline, with its last appearance 31 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

What is the wiping pattern on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 3 hours ago.

Lists and tags

How should you read the tags on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] come up?

You will find MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] hold among Rust servers?

Player hours over the last week put MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] at #16,818, inside the top 72% of ranked servers.

What does the current player count on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] tell you?

MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is offline at the moment; the last sighting was 31 days 1 hours ago.

Connection

How can you connect to MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

You can connect by pressing F1 in Rust and entering client.connect 192.210.199.98:7051, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.