Rust Data LabData lab · live
Live readings Servers11,748 Players63,000 Populated3,404 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Community · atomic number 15,419, its rank

Testcontainers Rust Server

Offline 192.240.237.14:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 463
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 463/ 475
  2. 2 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409/ 375
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 37/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 152
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 152/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Testcontainers Rust Server?

A procedural map runs on Testcontainers Rust Server, generated by the game.

What settings and rules apply on Testcontainers Rust Server?

No gather rate appears in the name of Testcontainers Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does Testcontainers Rust Server sit?

Nothing about a region is published by Testcontainers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 192.240.237.14:28015 is the address it uses.

Which Rust version is Testcontainers Rust Server on?

On Linux, Testcontainers Rust Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Testcontainers Rust Server stay online?

Right now Testcontainers Rust Server is offline, with its last appearance 8 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Testcontainers Rust Server wipe, and how often?

Testcontainers Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 5 hours ago.

Tags, lists

What should you understand from the tags Testcontainers Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Testcontainers Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Testcontainers Rust Server come up?

You will find Testcontainers Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Testcontainers Rust Server place?

The seven-day player-hours table has Testcontainers Rust Server at #15,419, in the top 69% of ranked servers.

How full is Testcontainers Rust Server right now?

No live signal from Testcontainers Rust Server right now, which was last seen 8 days 5 hours ago.

How to join

How can you connect to Testcontainers Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 192.240.237.14:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.