Rust Data LabData lab · live
Live readings Servers11,617 Players35,735 Populated2,880 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 15,749, its rank

Testcontainers Rust Server

Offline 192.240.242.100:28015 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,749top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 199
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 199/ 250
  2. 2 Ru Rustoria.co - … 185
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 185/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 16/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18/ 100
  6. 6 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 101/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Testcontainers Rust Server?

The map on Testcontainers Rust Server is procedural, made by the game.

What settings and rules apply on Testcontainers Rust Server?

The name of Testcontainers Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is Testcontainers Rust Server based in?

Nothing about a region is published by Testcontainers Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 192.240.242.100:28015.

Which Rust version is Testcontainers Rust Server on?

On Linux, Testcontainers Rust Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Testcontainers Rust Server stay up, and how reliable is its uptime?

Currently offline, Testcontainers Rust Server was last seen 34 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Testcontainers Rust Server wipe, and how often?

The record holds too few of Testcontainers Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 15 hours ago.

Lists and tags

What should you understand from the tags Testcontainers Rust Server carries?

These are the tags Testcontainers Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Testcontainers Rust Server come up?

These themed Rust Data Lab lists carry Testcontainers Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Testcontainers Rust Server place?

Testcontainers Rust Server sits at #15,749 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does Testcontainers Rust Server have at the moment?

Testcontainers Rust Server is offline at the moment; the last sighting was 34 days 15 hours ago.

Getting on

What is the way to join Testcontainers Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 192.240.242.100:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.