Rust Data LabData lab · live
Live readings Servers11,841 Players77,907 Populated3,836 Fresh wipes · 3h157 Sampled every 5 min

Element card · group Community · atomic number 15,982, its rank

Testcontainers Rust Server

Offline 192.240.246.2:28015 checked 21d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,982top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 675
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  2. 2 Ru Rustoria.co - … 50
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 50/ 250
  3. 3 Ru Rusty Moose |E… 84
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 84/ 250
  4. 4 Ru Rustoria.co - … 370
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 370/ 450
  5. 5 Ru Rustoria.co - … 184
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 184/ 250
  6. 6 Ru Rustafied.com … 170
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 170/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Testcontainers Rust Server?

Generated by the game, the map on Testcontainers Rust Server is procedural.

How is Testcontainers Rust Server configured, and what rules apply?

The name of Testcontainers Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Testcontainers Rust Server?

There is no region on record for Testcontainers Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 192.240.246.2:28015 is the address it uses.

What Rust version does Testcontainers Rust Server currently run?

On Linux, Testcontainers Rust Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Testcontainers Rust Server for staying online?

Testcontainers Rust Server is not online at the moment; the last sighting was 21 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Testcontainers Rust Server wipe, and how often?

The record holds too few of Testcontainers Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 9 hours ago.

Lists and tags

What should you understand from the tags Testcontainers Rust Server carries?

The game's server browser reads the tags Testcontainers Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Testcontainers Rust Server appear in?

These themed Rust Data Lab lists carry Testcontainers Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Testcontainers Rust Server hold among Rust servers?

Testcontainers Rust Server sits at #15,982 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is Testcontainers Rust Server right now?

The last recorded sighting of Testcontainers Rust Server was 21 days 9 hours ago, and it is offline now.

Getting on

What is the way to join Testcontainers Rust Server?

In Rust, press F1 and enter client.connect 192.240.246.2:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.