Rust Data LabData lab · live
Live readings Servers11,865 Players95,534 Populated3,881 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 15,412, its rank

Testcontainers Rust Server

Offline 192.240.249.92:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,412top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 965
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 965/ 1,000
  4. 4 Ru Rustafied.com … 63
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  5. 5 Ru Rustoria.co - … 992
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  6. 6 Ru Rustoria.co - … 24
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Quick answers

from the figures on this page

Map and rules

What map is in play on Testcontainers Rust Server?

Generated by the game, the map on Testcontainers Rust Server is procedural.

What settings and rules apply on Testcontainers Rust Server?

The name of Testcontainers Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Testcontainers Rust Server based in?

Nothing about a region is published by Testcontainers Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 192.240.249.92:28015 is the address it uses.

Which Rust version is Testcontainers Rust Server on?

On Linux, Testcontainers Rust Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Testcontainers Rust Server stay up, and how reliable is its uptime?

Currently offline, Testcontainers Rust Server was last seen 8 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipes and resets

How often does a wipe happen on Testcontainers Rust Server, and at what time?

The record holds too few of Testcontainers Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 8 hours ago.

Lists and tags

What should you understand from the tags Testcontainers Rust Server carries?

The game's server browser reads the tags Testcontainers Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Testcontainers Rust Server come up?

The Rust Data Lab lists that include Testcontainers Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Testcontainers Rust Server hold among Rust servers?

Testcontainers Rust Server sits at #15,412 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Testcontainers Rust Server right now?

Testcontainers Rust Server is offline at the moment; the last sighting was 8 days 8 hours ago.

How to join

How can you connect to Testcontainers Rust Server?

Open the console with F1 in Rust and type client.connect 192.240.249.92:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.