Rust Data LabData lab · live
Live readings Servers11,849 Players73,470 Populated3,705 Fresh wipes · 3h219 Sampled every 5 min

Element card · group Community · atomic number 15,326, its rank

Testcontainers Rust Server

Offline 192.240.251.238:28015 checked 6d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 533
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 533/ 550
  2. 2 Ru Rustoria.co - … 417
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 417/ 450
  3. 3 Ru Rusty Moose |E… 74
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 74/ 250
  4. 4 Ru Rustoria.co - … 68
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 68/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 183
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 183/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Testcontainers Rust Server?

The map on Testcontainers Rust Server is procedural, made by the game.

What settings and rules apply on Testcontainers Rust Server?

Nothing in the name of Testcontainers Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts Testcontainers Rust Server?

There is no region on record for Testcontainers Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 192.240.251.238:28015.

Which Rust version is Testcontainers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Testcontainers Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Testcontainers Rust Server stay online?

Currently offline, Testcontainers Rust Server was last seen 6 days 9 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipe schedule

What is the wiping pattern on Testcontainers Rust Server?

The record holds too few of Testcontainers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 9 hours ago the current world was made.

Lists and tags

What should you understand from the tags Testcontainers Rust Server carries?

These are the tags Testcontainers Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Testcontainers Rust Server appear in?

The Rust Data Lab lists that include Testcontainers Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Testcontainers Rust Server hold among Rust servers?

The seven-day player-hours table has Testcontainers Rust Server at #15,326, in the top 69% of ranked servers.

How full is Testcontainers Rust Server right now?

Testcontainers Rust Server is offline at the moment; the last sighting was 6 days 9 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto Testcontainers Rust Server?

Open the console with F1 in Rust and type client.connect 192.240.251.238:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.