Rust Data LabData lab · live
Live readings Servers11,707 Players67,519 Populated3,582 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

typical TEST

Offline 192.255.237.203:28021 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 69%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 654
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 654/ 675
  2. 2 Ru Rustoria.co - … 439
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 439/ 425
  3. 3 Ru Rustoria.co - … 42
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 42/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 47/ 250
  5. 5 Ru Rustoria.co - … 174
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 174/ 200
  6. 6 Ru Rustafied.com … 112
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 112/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on typical TEST?

typical TEST runs a procedural map of size 1,000 with seed 6738; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is typical TEST configured, and what rules apply?

The name of typical TEST carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts typical TEST?

No region is published by typical TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 192.255.237.203:28021 is the address it uses.

On what Rust version does typical TEST operate?

On Linux, typical TEST is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

How reliably does typical TEST stay online?

typical TEST is not online at the moment; the last sighting was 39 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe days

When does typical TEST wipe, and how often?

Too few wipes are on record for typical TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 7 hours ago the current world was made.

Where it appears

What should you understand from the tags typical TEST carries?

The game's server browser reads the tags typical TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does typical TEST appear in?

You will find typical TEST on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does typical TEST hold among Rust servers?

typical TEST sits at #15,490 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on typical TEST tell you?

No live signal from typical TEST right now, which was last seen 39 days 7 hours ago.

Connection

What is the way to join typical TEST?

Open the console with F1 in Rust and type client.connect 192.255.237.203:28021. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.