Element card · group Community · atomic number 15,276, its rank
server_name
Offline 193.105.11.126:28070 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
175
Rusty Moose |EU Mondays| 175/ 250
-
2
Ru
Rustoria.co - …
209
Rustoria.co - EU East Long 209/ 250
-
3
Ru
Rusty Moose |E…
627
Rusty Moose |EU Main| 627/ 675
-
4
Ru
Rustafied.com …
37
Rustafied.com - EU Friday 37/ 100
-
5
Ru
Rustoria.co - …
734
Rustoria.co - EU Main 734/ 775
-
6
Ru
Rustoria.co - …
572
Rustoria.co - EU East Medium 572/ 625
Quick answers
from the figures on this pageServer setup
What map is in play on server_name?
Generated by the game, the map on server_name is procedural.
What rules has server_name set, and what settings are in force?
Nothing in the name of server_name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does server_name sit?
No region is published by server_name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 193.105.11.126:28070 is the address it uses.
Which Rust version is server_name on?
Rust network protocol 2635 and build 168909 on Windows is what server_name uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does server_name stay online?
Right now server_name is offline, with its last appearance 4 days ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on server_name?
server_name's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 1 hours ago.
Lists and tags
How should you read the tags on server_name?
These are the tags server_name makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does server_name appear in?
These themed Rust Data Lab lists carry server_name: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does server_name place?
server_name sits at #15,276 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is server_name right now?
No live signal from server_name right now, which was last seen 4 days ago. Over seven days the mean player count is 0.
How to join
What steps get you onto server_name?
You can connect by pressing F1 in Rust and entering client.connect 193.105.11.126:28070, or by pressing Launch Rust here, which starts the game through Steam and joins for you.