Element card · group Community · atomic number 7,968, its rank
ServerName
Offline 193.106.108.208:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:10 UTC3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:34 UTC5d ago | 1 | – | 2.3 days | 1 |
| Sat 17 Oct, 18:41 UTC12d ago | 1 | halved by day 2 | 6.7 days | 0 |
| Tue 13 Oct, 17:36 UTC16d ago | 0 | – | 4 days | 0 |
| Sat 19 Sep, 11:57 UTC40d ago | 1 | – | 24.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does ServerName sit?
There is no region on record for ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 193.106.108.208:28015 is the address it uses.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ServerName stay up, and how reliable is its uptime?
Right now ServerName is offline, with its last appearance 2 days 5 hours ago. For the last 7 full days, 14 of 168 hours were online, giving 8% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on ServerName, and at what time?
There is no next wipe to predict for ServerName, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 8 hours ago the current world was made.
What does a typical wipe day on ServerName involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.
Lists and tags
How should you read the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list ServerName publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does ServerName place?
Player hours over the last week put ServerName at #7,968, inside the top 36% of ranked servers.
How full is ServerName right now?
No live signal from ServerName right now, which was last seen 2 days 5 hours ago. The week's figures average 1 players and top out at 1.
How to join
How can you connect to ServerName?
In Rust, press F1 and enter client.connect 193.106.108.208:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.