Rust Data LabData lab · live
Live readings Servers11,751 Players55,890 Populated3,402 Fresh wipes · 3h132 Sampled every 5 min

Element card · group PvE · atomic number 15,375, its rank

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.201:28015 checked 15d ago

pve
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,375top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 71
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 71/ 200
  2. 2 Ru [EU] RustEZ Pu… 23
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 23/ 200
  3. 3 Ru [US] RustEZ Pu… 32
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 32/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 2
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 Sk [PvE] Skyline … 26
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 26/ 150
  6. 6 Ru [EU/GER] Rust … 5
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 5/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on LOCAL TEST SERVER - NO EAC?

Generated by the game, the map on LOCAL TEST SERVER - NO EAC is procedural.

How is LOCAL TEST SERVER - NO EAC configured, and what rules apply?

Nothing in the name of LOCAL TEST SERVER - NO EAC gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server details

Which location is LOCAL TEST SERVER - NO EAC based in?

No region is published by LOCAL TEST SERVER - NO EAC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 193.138.245.201:28015.

Which Rust version is LOCAL TEST SERVER - NO EAC on?

Rust network protocol 2634 and build 166652 on Windows is what LOCAL TEST SERVER - NO EAC uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does LOCAL TEST SERVER - NO EAC stay online?

LOCAL TEST SERVER - NO EAC is not online at the moment; the last sighting was 15 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipe days

How often does a wipe happen on LOCAL TEST SERVER - NO EAC, and at what time?

Too few wipes are on record for LOCAL TEST SERVER - NO EAC to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 5 hours ago.

Where it appears

What should you understand from the tags LOCAL TEST SERVER - NO EAC carries?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list LOCAL TEST SERVER - NO EAC publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LOCAL TEST SERVER - NO EAC come up?

The Rust Data Lab lists that include LOCAL TEST SERVER - NO EAC are: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

Against other Rust servers, where does LOCAL TEST SERVER - NO EAC place?

Player hours over the last week put LOCAL TEST SERVER - NO EAC at #15,375, inside the top 71% of ranked servers.

What does the current player count on LOCAL TEST SERVER - NO EAC tell you?

LOCAL TEST SERVER - NO EAC is offline at the moment; the last sighting was 15 days 12 hours ago.

Connection

What steps get you onto LOCAL TEST SERVER - NO EAC?

You can connect by pressing F1 in Rust and entering client.connect 193.138.245.201:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.