Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group PvE · atomic number 14,474, its rank

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.204:28015 checked 17d ago

pve
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#14,474top 66%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct12 Oct15 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:40 UTC22d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 44
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 44/ 200
  2. 2 Ru [EU] RustEZ Pu… 32
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 32/ 200
  3. 3 Ru [US] RustEZ Pu… 21
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 21/ 200
  4. 4 Sk [PvE] Skyline … 12
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 12/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 5
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 5/ 200
  6. 6 Jp JP RustPvE ko… 5
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 5/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on LOCAL TEST SERVER - NO EAC?

A procedural map runs on LOCAL TEST SERVER - NO EAC, generated by the game.

How is LOCAL TEST SERVER - NO EAC configured, and what rules apply?

The name of LOCAL TEST SERVER - NO EAC carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server details

Which location is LOCAL TEST SERVER - NO EAC based in?

Nothing about a region is published by LOCAL TEST SERVER - NO EAC. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 193.138.245.204:28015.

What Rust version does LOCAL TEST SERVER - NO EAC currently run?

On Windows, LOCAL TEST SERVER - NO EAC is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

Does LOCAL TEST SERVER - NO EAC stay up, and how reliable is its uptime?

Right now LOCAL TEST SERVER - NO EAC is offline, with its last appearance 17 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does LOCAL TEST SERVER - NO EAC wipe, and how often?

LOCAL TEST SERVER - NO EAC's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 3 hours ago.

Where it appears

How should you read the tags on LOCAL TEST SERVER - NO EAC?

These are the tags LOCAL TEST SERVER - NO EAC makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does LOCAL TEST SERVER - NO EAC appear in?

You will find LOCAL TEST SERVER - NO EAC on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What position does LOCAL TEST SERVER - NO EAC hold among Rust servers?

LOCAL TEST SERVER - NO EAC sits at #14,474 for seven-day player hours, placing it in the top 66% of ranked servers.

What does the current player count on LOCAL TEST SERVER - NO EAC tell you?

LOCAL TEST SERVER - NO EAC is offline at the moment; the last sighting was 17 days 3 hours ago.

How to join

What is the way to join LOCAL TEST SERVER - NO EAC?

You can connect by pressing F1 in Rust and entering client.connect 193.138.245.204:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.