Element card · group PvE · atomic number 15,338, its rank
playerz.eu - we love gaming - served by webdock.io
Online 193.181.211.100:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 03:05 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on playerz.eu - we love gaming - served by webdock.io?
A procedural map of size 4,500 with seed 6738 runs on playerz.eu - we love gaming - served by webdock.io, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has playerz.eu - we love gaming - served by webdock.io set, and what settings are in force?
The name of playerz.eu - we love gaming - served by webdock.io carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does playerz.eu - we love gaming - served by webdock.io sit?
Nothing about a region is published by playerz.eu - we love gaming - served by webdock.io. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 193.181.211.100:28015 is the address it uses.
Which Rust version is playerz.eu - we love gaming - served by webdock.io on?
Rust network protocol 2635 and build 168909 on Linux is what playerz.eu - we love gaming - served by webdock.io uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does playerz.eu - we love gaming - served by webdock.io stay online?
Right now, playerz.eu - we love gaming - served by webdock.io is reachable. About 3 hours ago is when it last restarted, based on its uptime. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Is playerz.eu - we love gaming - served by webdock.io known for smooth running?
The last 48 hours show an average of 30 server fps and a minimum of 25. The maximum entity count was 111,711, covering buildings, deployables and all else in the world. Up to 2,684 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on playerz.eu - we love gaming - served by webdock.io?
The record holds too few of playerz.eu - we love gaming - served by webdock.io's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 5 hours ago.
What does a typical wipe day on playerz.eu - we love gaming - served by webdock.io involve?
Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Tags, lists
How should you read the tags on playerz.eu - we love gaming - served by webdock.io?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players: that is the tag list playerz.eu - we love gaming - served by webdock.io publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does playerz.eu - we love gaming - served by webdock.io come up?
The Rust Data Lab lists that include playerz.eu - we love gaming - served by webdock.io are: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player counts
Against other Rust servers, where does playerz.eu - we love gaming - served by webdock.io place?
Player hours over the last week put playerz.eu - we love gaming - served by webdock.io at #15,338, inside the top 69% of ranked servers.
How full is playerz.eu - we love gaming - served by webdock.io right now?
At the moment playerz.eu - we love gaming - served by webdock.io has 0 of its 100 slots filled. The past week gives an average of 0 players.
How to join
What is the way to join playerz.eu - we love gaming - served by webdock.io?
In Rust, press F1 and enter client.connect 193.181.211.100:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://playerz.eu.
