Rust Data LabData lab · live
Live readings Servers11,872 Players102,993 Populated3,951 Fresh wipes · 3h555 Sampled every 5 min

Element card · group PvE · atomic number 1,340, its rank

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Online EU 193.233.134.184:28015 checked 12m ago

2x biweekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 7/ 250 3% full Room to join
7-day average6peak 15
Rank · atomic number#1,340top 6% · #550 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 12hSat 31 Oct, 08:15 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. 1d 12hSat 31 Oct, 08:15 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hSat 14 Nov, 08:15 UTC
  4. 29d 12hSat 28 Nov, 08:15 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hSat 12 Dec, 08:15 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC42d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The map on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is procedural at size 4,500 with seed 7237231, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The name says it: gather runs at 2x on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] based in?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 193.233.134.184:28015 is the address it uses.

What Rust version does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] currently run?

Rust network protocol 2635 and build 168909 on Linux is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses. The protocol must match for you to join; Steam will update your game.

Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] stay up, and how reliable is its uptime?

At the moment, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is online. The uptime it reports suggests it restarted roughly 13 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] hold a steady performance?

The last 48 hours show an average of 50 server fps and a minimum of 26. Buildings, deployables and everything else in the world added up to as many as 95,955 entities. The highest memory usage was 5,057 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], and at what time?

Its tag guides the prediction, since INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s record holds too few wipes to confirm a schedule. On Saturday 31 October at 08:15 UTC the next wipe falls due. 12 days 11 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] involve?

Recent wipes on average reached 12 players at their busiest. Peak numbers on the latest wipe came 33 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 10.5 when it didn't hold.

Where it appears

How should you read the tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): It has 250 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^r (Roleplay): This is a roleplay server; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] appear in?

You will find INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Who operates INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is the only server we track that publishes this industrialrust.org hostname.

Population

How does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] compare with other servers in the rankings?

Player hours for the past seven days give INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] #1,340, #550 in Europe, and a place in the top 6% of ranked servers.

How full is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] right now?

At the moment INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has 7 of its 250 slots filled. A seven-day sample gives 6 players on average and 15 at the top. Peak time in the past 48 hours: 21:00 UTC, when the average was 10 players.

Connection

What is the way to join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

In Rust, press F1 and enter client.connect 193.233.134.184:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://industrialrust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players It has 250 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.