Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 9,696, its rank

Dead Company | 10X | PVP | ZOMBIES | LOW POP

Online 193.238.237.79:28015 checked 10m ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,696top 44%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 487
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 487/ 500
  2. 2 Te TemplarGaming … 58
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 181 on average 58/ 200
  3. 3 At Atlas - US 10x… 121
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average 121/ 150
  4. 4 Kr KRAKEN | X10 |… 104
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 104/ 400
  5. 5 Ho HollowServers.… 66
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 66/ 150
  6. 6 Ho HollowServers.… 36
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 36/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The map on Dead Company | 10X | PVP | ZOMBIES | LOW POP is procedural at size 4,500 with seed 2017964852, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Dead Company | 10X | PVP | ZOMBIES | LOW POP configured, and what rules apply?

The name says it: gather runs at 10x on Dead Company | 10X | PVP | ZOMBIES | LOW POP. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Dead Company | 10X | PVP | ZOMBIES | LOW POP sit?

No region is published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 193.238.237.79:28015.

On what Rust version does Dead Company | 10X | PVP | ZOMBIES | LOW POP operate?

Rust network protocol 2635 and build 168909 on Linux is what Dead Company | 10X | PVP | ZOMBIES | LOW POP uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Dead Company | 10X | PVP | ZOMBIES | LOW POP stay up, and how reliable is its uptime?

Right now, Dead Company | 10X | PVP | ZOMBIES | LOW POP is reachable. According to the uptime it reports, the last restart was about 29 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Dead Company | 10X | PVP | ZOMBIES | LOW POP perform?

In the last 48 hours, it averaged 31 server fps, with a low of 16. The entity count reached 124,367, including buildings, deployables and all other world items. Up to 3,921 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Dead Company | 10X | PVP | ZOMBIES | LOW POP, and at what time?

The only wipe on Dead Company | 10X | PVP | ZOMBIES | LOW POP is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 18 hours ago.

How does Dead Company | 10X | PVP | ZOMBIES | LOW POP look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 20 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Dead Company | 10X | PVP | ZOMBIES | LOW POP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Dead Company | 10X | PVP | ZOMBIES | LOW POP come up?

These themed Rust Data Lab lists carry Dead Company | 10X | PVP | ZOMBIES | LOW POP: 10x Rust servers, counted live, Modded Rust servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player numbers

How does Dead Company | 10X | PVP | ZOMBIES | LOW POP compare with other servers in the rankings?

Dead Company | 10X | PVP | ZOMBIES | LOW POP sits at #9,696 for seven-day player hours, placing it in the top 44% of ranked servers.

How many players does Dead Company | 10X | PVP | ZOMBIES | LOW POP have at the moment?

Of 50 slots, 0 are taken on Dead Company | 10X | PVP | ZOMBIES | LOW POP right now. The week's figures average 0 players and top out at 2.

Getting on

What steps get you onto Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Open the console with F1 in Rust and type client.connect 193.238.237.79:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://dead-company.eu/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.