Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group Community · atomic number 15,222, its rank

My Devblog 266 Server

Offline 193.27.19.235:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,222top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep12 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:32 UTC15d ago 0 – running 0
Mon 12 Oct, 15:24 UTC17d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 335
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  2. 2 Ru Rustoria.co - … 435
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 435/ 500
  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Ru Rustoria.co - … 981
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 981/ 1,000
  6. 6 Ru Rustoria.co - … 60
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 60/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on My Devblog 266 Server?

The map on My Devblog 266 Server is procedural, made by the game.

What rules has My Devblog 266 Server set, and what settings are in force?

The name of My Devblog 266 Server carries no gather rate. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

In what location does My Devblog 266 Server sit?

No region is published by My Devblog 266 Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 193.27.19.235:28015.

What Rust version does My Devblog 266 Server currently run?

On Windows, My Devblog 266 Server is running Rust network protocol 2388 and build 81862. The protocol must match for you to join; Steam will update your game.

How dependable is My Devblog 266 Server for staying online?

Currently offline, My Devblog 266 Server was last seen 15 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe days

What is the wiping pattern on My Devblog 266 Server?

Too few wipes are on record for My Devblog 266 Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 6 hours ago.

On My Devblog 266 Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags My Devblog 266 Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; v2388 (Protocol): The server runs protocol 2388, so your game needs the same version; cs81862 (Build): The game build is 81862; ptrak (Networking): This runs on RakNet, the standard layer; h4707d878 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list My Devblog 266 Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Devblog 266 Server appear in?

You will find My Devblog 266 Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all.

Population

How does My Devblog 266 Server compare with other servers in the rankings?

The seven-day player-hours table has My Devblog 266 Server at #15,222, in the top 70% of ranked servers.

How many players does My Devblog 266 Server have at the moment?

No live signal from My Devblog 266 Server right now, which was last seen 15 days 6 hours ago.

Connection

What is the way to join My Devblog 266 Server?

You can connect by pressing F1 in Rust and entering client.connect 193.27.19.235:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
v2388
Protocol The server runs protocol 2388, so your game needs the same version.
cs81862
Build The game build is 81862.
ptrak
Networking This runs on RakNet, the standard layer.

Other

h4707d878
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.