Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group Community · atomic number 15,290, its rank

Local Rust Server

Offline 193.32.127.180:28015 checked 6d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 122
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 122/ 250
  2. 2 Ru Rustoria.co - … 147
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 147/ 200
  3. 3 Ru Rusty Moose |E… 509
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 509/ 575
  4. 4 Ru Rustafied.com … 27
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 27/ 100
  5. 5 Ru Rustoria.co - … 598
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 598/ 650
  6. 6 Ru Rustoria.co - … 470
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 470/ 525

Quick answers

from the figures on this page

Settings and map

What map is in play on Local Rust Server?

The map on Local Rust Server is procedural, made by the game.

What settings and rules apply on Local Rust Server?

Nothing in the name of Local Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Local Rust Server sit?

There is no region on record for Local Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 193.32.127.180:28015 is the address it uses.

On what Rust version does Local Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local Rust Server stay up, and how reliable is its uptime?

Right now Local Rust Server is offline, with its last appearance 6 days 5 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

How often does a wipe happen on Local Rust Server, and at what time?

Local Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 6 hours ago the current world was made.

Where it appears

How should you read the tags on Local Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Local Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust Server come up?

The Rust Data Lab lists that include Local Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does Local Rust Server compare with other servers in the rankings?

Player hours over the last week put Local Rust Server at #15,290, inside the top 69% of ranked servers.

How full is Local Rust Server right now?

The last recorded sighting of Local Rust Server was 6 days 5 hours ago, and it is offline now. The seven-day average for this server is 0 players.

How to join

How can you connect to Local Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 193.32.127.180:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.