Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Community · atomic number 14,031, its rank

Development Server

Offline 193.5.233.193:28015 checked 4d ago

Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average1peak 1
Rank · atomic number#14,031top 63%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 531
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 531/ 575
  2. 2 Ru Rustoria.co - … 430
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 430/ 475
  3. 3 Ru Rusty Moose |E… 274
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 274/ 250
  4. 4 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58/ 100
  5. 5 Ru Rustoria.co - … 359
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 359/ 250
  6. 6 Ru Rustoria.co - … 393
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 393/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on Development Server?

The map on Development Server is procedural, made by the game.

What settings and rules apply on Development Server?

The name of Development Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Development Server?

Nothing about a region is published by Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 193.5.233.193:28015.

What Rust version does Development Server currently run?

On Windows, Development Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Development Server for staying online?

Right now Development Server is offline, with its last appearance 4 days 2 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

When does Development Server wipe, and how often?

The record holds too few of Development Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 2 hours ago.

Lists and tags

What should you understand from the tags Development Server carries?

These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Development Server come up?

The Rust Data Lab lists that include Development Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Development Server compare with other servers in the rankings?

Development Server sits at #14,031 for seven-day player hours, placing it in the top 63% of ranked servers.

How full is Development Server right now?

No live signal from Development Server right now, which was last seen 4 days 2 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

How to join

What steps get you onto Development Server?

Open the console with F1 in Rust and type client.connect 193.5.233.193:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.