Element card · group Community · atomic number 10,996, its rank
FlailingNinja's Server
Offline 194.0.117.14:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:45 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on FlailingNinja's Server?
The map on FlailingNinja's Server is procedural, made by the game.
How is FlailingNinja's Server configured, and what rules apply?
The name of FlailingNinja's Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts FlailingNinja's Server?
There is no region on record for FlailingNinja's Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 194.0.117.14:28015 is the address it uses.
On what Rust version does FlailingNinja's Server operate?
Rust network protocol 2635 and build 168909 on Windows is what FlailingNinja's Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is FlailingNinja's Server for staying online?
Right now FlailingNinja's Server is offline, with its last appearance 5 days 15 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipes and resets
When does FlailingNinja's Server wipe, and how often?
FlailingNinja's Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days ago.
How does FlailingNinja's Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags FlailingNinja's Server carries?
The game's server browser reads the tags FlailingNinja's Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does FlailingNinja's Server appear in?
The Rust Data Lab lists that include FlailingNinja's Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does FlailingNinja's Server place?
FlailingNinja's Server sits at #10,996 for seven-day player hours, placing it in the top 49% of ranked servers.
How many players does FlailingNinja's Server have at the moment?
No live signal from FlailingNinja's Server right now, which was last seen 5 days 15 hours ago. The week's figures average 1 players and top out at 1.
Getting on
How can you connect to FlailingNinja's Server?
Open the console with F1 in Rust and type client.connect 194.0.117.14:28015. The Launch Rust button on this page does the same job through Steam.