Rust Data LabData lab · live
Live readings Servers11,842 Players65,813 Populated3,613 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 14,436, its rank

Weeee

Offline 194.166.76.167:28015 checked 20d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,436top 65%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct7 Oct11 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:43 UTC20d ago 1 – running 0
Sun 27 Sep, 11:15 UTC30d ago 1 – 10.1 days 1
Sat 26 Sep, 14:39 UTC31d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 579
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 579/ 700
  2. 2 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 37/ 250
  3. 3 Ru Rusty Moose |E… 67
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 67/ 250
  4. 4 Ru Rustoria.co - … 312
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 312/ 400
  5. 5 Ru Rustoria.co - … 127
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 127/ 200
  6. 6 Ru Rustafied.com … 134
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 134/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on Weeee?

The map on Weeee is procedural, made by the game.

How is Weeee configured, and what rules apply?

Nothing in the name of Weeee gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Weeee sit?

There is no region on record for Weeee. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.166.76.167:28015.

Which Rust version is Weeee on?

Rust network protocol 2634 and build 167058 on Windows is what Weeee uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Weeee for staying online?

Weeee is not online at the moment; the last sighting was 20 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipe days

What is the wiping pattern on Weeee?

There is no next wipe to predict for Weeee, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 8 hours ago.

What does a typical wipe day on Weeee involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 3 hours in.

Lists and tags

How should you read the tags on Weeee?

The game's server browser reads the tags Weeee publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Weeee appear in?

These themed Rust Data Lab lists carry Weeee: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Weeee hold among Rust servers?

Weeee sits at #14,436 for seven-day player hours, placing it in the top 65% of ranked servers.

How full is Weeee right now?

Weeee is offline at the moment; the last sighting was 20 days 5 hours ago.

Getting on

How can you connect to Weeee?

Open the console with F1 in Rust and type client.connect 194.166.76.167:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.