Element card · group Community · atomic number 14,263, its rank
nameserver
Offline 194.238.79.197:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
What settings and rules apply on nameserver?
The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does nameserver sit?
No region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 194.238.79.197:28015.
On what Rust version does nameserver operate?
Rust network protocol 2633 and build 164530 on Windows is what nameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does nameserver stay online?
nameserver is not online at the moment; the last sighting was 33 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.
Wipes and resets
What is the wiping pattern on nameserver?
Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 39 days 9 hours ago the current world was made.
Tags, lists
What should you understand from the tags nameserver carries?
gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list nameserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does nameserver place?
nameserver sits at #14,263 for seven-day player hours, placing it in the top 61% of ranked servers.
How many players does nameserver have at the moment?
No live signal from nameserver right now, which was last seen 33 days 12 hours ago.
How to join
How can you connect to nameserver?
Open the console with F1 in Rust and type client.connect 194.238.79.197:28015. The Launch Rust button on this page does the same job through Steam.