Element card · group Community · atomic number 15,284, its rank
Test server
Online 194.242.10.242:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test server?
The map on Test server is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Test server?
The name of Test server carries no gather rate. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Test server sit?
There is no region on record for Test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 194.242.10.242:28215.
On what Rust version does Test server operate?
Rust network protocol 2348 on Windows is what Test server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Test server for staying online?
At the moment, Test server is online. The uptime it reports suggests it restarted roughly 10 days 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Test server perform?
The last 48 hours show an average of 22 server fps and a minimum of 7. Buildings, deployables and everything else in the world added up to as many as 3,427,084 entities. Memory use peaked at 56,091 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does Test server wipe, and how often?
The record holds too few of Test server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 1574 days 15 hours ago.
Tags, lists
What should you understand from the tags Test server carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; v2348 (Protocol): To join, your game must match protocol 2348; ptrak (Networking): RakNet is the network layer here, as standard in Rust; h3de62e32 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Test server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test server come up?
These themed Rust Data Lab lists carry Test server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all.
Player counts
How does Test server compare with other servers in the rankings?
The seven-day player-hours table has Test server at #15,284, in the top 69% of ranked servers.
What does the current player count on Test server tell you?
At the moment Test server has 0 of its 100 slots filled. The seven-day average for this server is 0 players.
Connection
What steps get you onto Test server?
Open the console with F1 in Rust and type client.connect 194.242.10.242:28215. The Launch Rust button on this page does the same job through Steam.