Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Community · atomic number 11,547, its rank

Private 10x Co-op

Offline 194.26.164.108:28015 checked 45d ago

10x
Join the experiment
Atomic mass · players now 2/ 2 100% full Near capacity
7-day average0peak –
Rank · atomic number#11,547no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Frontier - EU … 0
    Frontier - EU 10x | No BPs | Kits | Shop EU · groups of 8+ · 10x · 3 on average 0/ 16
  2. 2 At Atlas - EU 10x… 363
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 363/ 350
  3. 3 Te TemplarGaming … 91
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 91/ 200
  4. 4 At Atlas - US 10x… 115
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 115/ 150
  5. 5 Kr KRAKEN | X10 |… 84
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 84/ 400
  6. 6 Ho HollowServers.… 50
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 50/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Private 10x Co-op?

A procedural map runs on Private 10x Co-op, generated by the game.

What settings and rules apply on Private 10x Co-op?

According to its name, Private 10x Co-op runs 10x gather. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Private 10x Co-op based in?

Nothing about a region is published by Private 10x Co-op. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.26.164.108:28015.

On what Rust version does Private 10x Co-op operate?

Rust network protocol 2633 and build 163794 on Windows is what Private 10x Co-op uses. The protocol must match for you to join; Steam will update your game.

How reliably does Private 10x Co-op stay online?

Right now Private 10x Co-op is offline, with its last appearance 45 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on Private 10x Co-op, and at what time?

Private 10x Co-op's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 17 hours ago.

Tags, lists

How should you read the tags on Private 10x Co-op?

These are the tags Private 10x Co-op makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Private 10x Co-op come up?

You will find Private 10x Co-op on the following Rust Data Lab lists: 10x Rust servers, counted live and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

Player counts

What position does Private 10x Co-op hold among Rust servers?

Player hours over the last week put Private 10x Co-op at #11,547, inside the top – of ranked servers.

How full is Private 10x Co-op right now?

The last recorded sighting of Private 10x Co-op was 45 days 16 hours ago, and it is offline now.

Getting on

What is the way to join Private 10x Co-op?

You can connect by pressing F1 in Rust and entering client.connect 194.26.164.108:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.