Rust Data LabData lab · live
Live readings Servers11,721 Players61,329 Populated3,285 Fresh wipes · 3h177 Sampled every 5 min

Element card · group PvE · atomic number 2,595, its rank

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

Online 194.50.234.141:28015 checked 9m ago

monthly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 6
Rank · atomic number#2,595top 12%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW28d ago 6 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 63
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 63/ 200
  2. 2 Ru [EU] RustEZ Pu… 14
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 14/ 200
  3. 3 Ru [US] RustEZ Pu… 45
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 45/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 2
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 Sk [PvE] Skyline … 20
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 20/ 150
  6. 6 Jp JP RustPvE ko… 5
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 5/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is procedural at size 4,500 with seed 124032105, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting configured, and what rules apply?

Nothing in the name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

Which location is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting based in?

There is no region on record for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 194.50.234.141:28015.

Which Rust version is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting on?

Rust network protocol 2635 and build 168909 on Windows is what RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting stay up, and how reliable is its uptime?

Right now, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is reachable. According to the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 28. The entity count reached 140,863, including buildings, deployables and all other world items. Memory use peaked at 4,267 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and at what time?

The only wipe on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 6 hours ago. A monthly wipe schedule is what its tags publish.

How does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting look on the day of a wipe?

Recent wipes on average reached 6 players at their busiest. 36 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

These are the tags RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod). Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting come up?

The Rust Data Lab lists that include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting are: Rust tutorial servers: the live sample, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting hold among Rust servers?

Player hours over the last week put RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,595, inside the top 12% of ranked servers.

What does the current player count on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting tell you?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting currently shows 2 players across 50 slots. Averaged over the past week: 1 players, peaking at 6. The busiest point in the last 48 hours came at 22:00 UTC, averaging 3 players.

Getting on

What steps get you onto RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

You can connect by pressing F1 in Rust and entering client.connect 194.50.234.141:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.