Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Modded · atomic number 5,945, its rank

[EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max

Online 194.69.160.123:28015 checked 37m ago

10x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak 6
Rank · atomic number#5,945top 27%
Last wipe9d agobiweekly schedule
Next wipe4d 10hTue 3 Nov, 11:30 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5202:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct25 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 11:30 UTC, in 4d 10h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 4d 10hTue 3 Nov, 11:30 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 18d 10hTue 17 Nov, 11:30 UTC
  4. 32d 10hTue 1 Dec, 11:30 UTC
  5. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:30 UTC9d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max?

A procedural map of size 3,250 with seed 436589391 runs on [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max configured, and what rules apply?

[EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max carries a 10x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max?

[EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max leaves out the region tag, but names Europe and gives uk1 as its region code. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 194.69.160.123:28015.

On what Rust version does [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max operate?

On Linux, [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max for staying online?

At the moment, [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max is online. According to the uptime it reports, the last restart was about 18 hours ago. For the last 7 full days, 137 of 168 hours were online, giving 82% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 56 as the lowest. The maximum entity count was 65,154, covering buildings, deployables and all else in the world. Memory use peaked at 2,810 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max wipe, and how often?

Following the tag is the best the prediction can do for [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Tuesday 3 November at 11:30 UTC. 9 days 13 hours ago the current world was made. Wipes every two weeks are what its tags set out.

Tags, lists

What should you understand from the tags [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max carries?

The game's server browser reads the tags [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Its region code reads uk1; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; modded (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max come up?

These themed Rust Data Lab lists carry [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max: 10x Rust servers, counted live, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Against other Rust servers, where does [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max place?

[EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max sits at #5,945 for seven-day player hours, placing it in the top 27% of ranked servers.

How many players does [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max have at the moment?

[EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max has 0 players at the moment. Averaged over the past week: 0 players, peaking at 6. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.

How to join

What steps get you onto [EU] SolarRust 10x | No BPs | Custom Events | MyMini | 8 Max?

You can connect by pressing F1 in Rust and entering client.connect 194.69.160.123:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2635,^b,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Its region code reads uk1.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.