Element card · group Vanilla · atomic number 15,324, its rank
Server
Offline NA · uk1 194.69.160.15:28059 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:38 UTC24d ago | 1 | – | running | 1 |
| Sat 3 Oct, 20:31 UTC25d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | held half | 2.1 days | 1 |
| Sun 27 Sep, 11:33 UTC31d ago | 1 | held half | 4.3 days | 0 |
| Sat 26 Sep, 10:32 UTC33d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Server?
A procedural map of size 4,250 with seed 479521753 runs on Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Server?
The name of Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
In what location does Server sit?
In North America, with the NA tag, is where Server lists itself, and the region code it gives is uk1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.69.160.15:28059.
What Rust version does Server currently run?
On Linux, Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Server for staying online?
Server is not online at the moment; the last sighting was 10 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Server wipe, and how often?
No next wipe can be predicted on Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 21 hours ago.
What does a typical wipe day on Server involve?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
What should you understand from the tags Server carries?
The game's server browser reads the tags Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Server come up?
These themed Rust Data Lab lists carry Server: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Server place?
Player hours for the past seven days give Server #15,324, #1,561 in North America, and a place in the top 70% of ranked servers.
What does the current player count on Server tell you?
Server is offline at the moment; the last sighting was 10 days 23 hours ago.
Connection
What is the way to join Server?
You can connect by pressing F1 in Rust and entering client.connect 194.69.160.15:28059, or by pressing Launch Rust here, which starts the game through Steam and joins for you.