Rust Data LabData lab · live
Live readings Servers11,776 Players67,745 Populated3,535 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Vanilla · atomic number 15,318, its rank

Server hosted by Physgun.com

Online NA · uk1 194.69.160.15:28083 checked 8m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69% · #1506 in NA
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctWed 30 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 21:57 UTC10d ago 0 – running 0
Wed 30 Sep, 16:27 UTC28d ago 1 halved by day 1 18.2 days 1
Fri 25 Sep, 00:06 UTC34d ago 0 – 5.7 days 1
Thu 24 Sep, 01:22 UTC35d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 14
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 14/ 100
  2. 2 En [US] Enardo - … 6
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 6/ 50
  3. 3 Wi [NA] Willjum's… 2
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 2/ 100
  4. 4 Ru Rust Degens - … 6
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 6/ 150
  5. 5 Wi [NA] Willjum's… 2
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 2/ 175
  6. 6 He Hempville 420 … 1
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 1/ 90

Quick answers

from the figures on this page

Settings and map

What map is in play on Server hosted by Physgun.com?

The map on Server hosted by Physgun.com is procedural at size 3,500 with seed 976250308, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Server hosted by Physgun.com configured, and what rules apply?

Nothing in the name of Server hosted by Physgun.com gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server details

Which location is Server hosted by Physgun.com based in?

In North America, with the NA tag, is where Server hosted by Physgun.com lists itself, and the region code it gives is uk1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 194.69.160.15:28083.

On what Rust version does Server hosted by Physgun.com operate?

On Linux, Server hosted by Physgun.com is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Server hosted by Physgun.com for staying online?

Right now, Server hosted by Physgun.com is reachable. The uptime it reports suggests it restarted roughly 10 days 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Server hosted by Physgun.com hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The maximum entity count was 71,560, covering buildings, deployables and all else in the world. Up to 4,217 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Server hosted by Physgun.com wipe, and how often?

With no fixed rhythm, Server hosted by Physgun.com wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 14 hours ago.

How does Server hosted by Physgun.com look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags Server hosted by Physgun.com carries?

These are the tags Server hosted by Physgun.com makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Server hosted by Physgun.com appear in?

The Rust Data Lab lists that include Server hosted by Physgun.com are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Whose server is Server hosted by Physgun.com?

The rustic.gg hostname Server hosted by Physgun.com publishes is shared with 1 other server we track, so one operator most likely runs them both.

Population

How does Server hosted by Physgun.com compare with other servers in the rankings?

Seven-day player hours place Server hosted by Physgun.com at #15,318 overall, #1,506 in North America and in the top 69% of ranked servers.

How many players does Server hosted by Physgun.com have at the moment?

At the moment Server hosted by Physgun.com has 0 of its 100 slots filled. The seven-day average for this server is 0 players.

Getting on

What is the way to join Server hosted by Physgun.com?

Open the console with F1 in Rust and type client.connect 194.69.160.15:28083. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.