Element card · group Modded · atomic number 11,229, its rank
Salty Test #2
Online 194.69.160.182:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:30 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 23:13 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 18:54 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 15:36 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 15:15 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 18:57 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 18:22 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 16:48 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 16:07 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 23:47 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 22:57 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 22:34 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 21:43 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 20:29 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:35 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:05 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 18:37 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 18:08 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 18:58 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 16:23 UTC9d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Salty Test #2?
Salty Test #2 runs a procedural map of size 4,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What settings and rules apply on Salty Test #2?
Nothing in the name of Salty Test #2 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Salty Test #2 based in?
There is no region on record for Salty Test #2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 194.69.160.182:28025.
What Rust version does Salty Test #2 currently run?
Rust network protocol 2635 and build 169075 on Linux is what Salty Test #2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Salty Test #2 stay up, and how reliable is its uptime?
Salty Test #2 is live as of now. About 4 days 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
How well does Salty Test #2 perform?
The last 48 hours show an average of 59 server fps and a minimum of 43. The maximum entity count was 90,000, covering buildings, deployables and all else in the world. Up to 4,483 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does Salty Test #2 wipe, and how often?
No wipe schedule exists for Salty Test #2: its world is remade every few hours, and a reset of that kind is not a wipe.
Tags, lists
What should you understand from the tags Salty Test #2 carries?
The game's server browser reads the tags Salty Test #2 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169075 (Build): It runs build 169075; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Salty Test #2 appear in?
You will find Salty Test #2 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Salty Test #2 hold among Rust servers?
The seven-day player-hours table has Salty Test #2 at #11,229, in the top 50% of ranked servers.
How many players does Salty Test #2 have at the moment?
At the moment Salty Test #2 has 0 of its 20 slots filled. The week's figures average 0 players and top out at 1.
How to join
How can you connect to Salty Test #2?
Open the console with F1 in Rust and type client.connect 194.69.160.182:28025. The Launch Rust button on this page does the same job through Steam.