Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Vanilla · atomic number 12,786, its rank

Sven's Staging

Online NA · uk1 194.69.160.95:28027 checked 10m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,786top 57% · #1391 in NA
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:06 UTC12d ago 1 – running 0
Sat 10 Oct, 08:37 UTC19d ago 1 halved by day 1 6 days 0
Sun 27 Sep, 07:57 UTC32d ago 1 halved by day 1 13 days 0
Tue 22 Sep, 20:13 UTC36d ago 1 halved by day 1 4.5 days 1
Thu 17 Sep, 16:20 UTC41d ago 1 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 19
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  2. 2 En [US] Enardo - … 12
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 12/ 50
  3. 3 Wi [NA] Willjum's… 7
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 7/ 100
  4. 4 Ru Rust Degens - … 3
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 3/ 150
  5. 5 Wi [NA] Willjum's… 3
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 3/ 175
  6. 6 He Hempville 420 … 6
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 6/ 90

Quick answers

from the figures on this page

Server setup

What map is in play on Sven's Staging?

Sven's Staging runs a procedural map of size 3,750 with seed 53252342; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Sven's Staging set, and what settings are in force?

Nothing in the name of Sven's Staging gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

Which location is Sven's Staging based in?

The NA tag puts Sven's Staging in North America, and its region code is uk1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.69.160.95:28027.

Which Rust version is Sven's Staging on?

On Linux, Sven's Staging is running Rust network protocol 2635 and build 169528. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Sven's Staging for staying online?

Right now, Sven's Staging is reachable. The uptime it reports suggests it restarted roughly 14 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Sven's Staging perform?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The maximum entity count was 81,000, covering buildings, deployables and all else in the world. Up to 2,841 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Sven's Staging, and at what time?

There is no next wipe to predict for Sven's Staging, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 23 hours ago.

How does Sven's Staging look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 13 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

What should you understand from the tags Sven's Staging carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169528 (Build): It runs build 169528; ptrak (Networking): This runs on RakNet, the standard layer; $ruk1 (Region code): Its region code reads uk1; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server: that is the tag list Sven's Staging publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Sven's Staging appear in?

These themed Rust Data Lab lists carry Sven's Staging: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Sven's Staging place?

Seven-day player hours place Sven's Staging at #12,786 overall, #1,391 in North America and in the top 57% of ranked servers.

What does the current player count on Sven's Staging tell you?

At the moment Sven's Staging has 0 of its 10 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How to join

How can you connect to Sven's Staging?

Open the console with F1 in Rust and type client.connect 194.69.160.95:28027. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169528
Build It runs build 169528.
ptrak
Networking This runs on RakNet, the standard layer.
$ruk1
Region code Its region code reads uk1.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.