Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h83 Sampled every 5 min

Element card · group Vanilla · atomic number 15,101, its rank

MM RUST

Offline NA · uk1 194.69.160.95:28047 checked 12d ago

quad vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,101top 70% · #1556 in NA
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:51 UTC19d ago 4 – running 0
Fri 2 Oct, 17:27 UTC26d ago 5 halved by day 3 7 days 0
Fri 2 Oct, 06:08 UTC26d ago 5 – 0.5 days 0
Fri 25 Sep, 15:45 UTC33d ago 15 halved by day 2 6.6 days 1
Fri 18 Sep, 17:33 UTC40d ago 18 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ru Rustoria.co -U… 0
    Rustoria.co -Us Mondays NA · quad · 5 on average 0/ 300
  3. 3 Wi WIPED ●ZOMBIE●… 0
    WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree NA · quad · monthly · 1 on average 0/ 75
  4. 4 Wa WARBANDITS.GG … 34
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 54 on average 34/ 200
  5. 5 Ca Cali.gg | No K… 7
    Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 33 on average 7/ 100
  6. 6 Re Reddit.com/r/P… 9
    Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 13 on average 9/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on MM RUST?

MM RUST runs a procedural map of size 3,500 with seed 15031996; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is MM RUST configured, and what rules apply?

No gather rate appears in the name of MM RUST. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

Which location is MM RUST based in?

The NA tag puts MM RUST in North America, and its region code is uk1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 194.69.160.95:28047.

On what Rust version does MM RUST operate?

On Linux, MM RUST is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does MM RUST stay up, and how reliable is its uptime?

MM RUST is not online at the moment; the last sighting was 12 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does MM RUST wipe, and how often?

No next wipe can be predicted on MM RUST: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 1 hours ago.

On MM RUST, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.

Lists and tags

How should you read the tags on MM RUST?

These are the tags MM RUST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MM RUST appear in?

You will find MM RUST on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

How does MM RUST compare with other servers in the rankings?

Player hours for the past seven days give MM RUST #15,101, #1,556 in North America, and a place in the top 70% of ranked servers. The quad ranking puts it at #627.

How full is MM RUST right now?

The last recorded sighting of MM RUST was 12 days 6 hours ago, and it is offline now.

Connection

How can you connect to MM RUST?

Open the console with F1 in Rust and type client.connect 194.69.160.95:28047. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.