Element card · group Vanilla · atomic number 971, its rank
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
Online EU 194.93.2.62:25105 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 12:44 UTC, in 1d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 3hFri 30 Oct, 12:44 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 8d 3hFri 6 Nov, 12:44 UTC
- 15d 3hFri 13 Nov, 12:44 UTC
- 22d 3hFri 20 Nov, 12:44 UTC
- 29d 3hFri 27 Nov, 12:44 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 36d 3hFri 4 Dec, 12:44 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:44 UTC5d ago | 17 | – | running | 16 |
| Thu 22 Oct, 09:55 UTC6d ago | 37 | – | 1.1 days | 11 |
| Fri 16 Oct, 10:39 UTC12d ago | 14 | held half | 6 days | 0 |
| Fri 9 Oct, 07:00 UTC20d ago | 60 | halved by day 3 | 7.2 days | 10 |
| Thu 1 Oct, 17:53 UTC FW27d ago | 73 | halved by day 3 | 7.5 days | 0 |
| Fri 25 Sep, 12:36 UTC33d ago | 61 | halved by day 3 | 6.2 days | 4 |
| Fri 18 Sep, 12:34 UTC40d ago | 5 | halved by day 2 | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?
RustAria #2 [х2 | NoLimit | Мoскoвcкий] runs a procedural map of size 4,200 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: RustAria.ru Classic map.
What settings and rules apply on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?
No gather rate appears in the name of RustAria #2 [х2 | NoLimit | Мoскoвcкий]. You get up to 16 players per group. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server details
In what location does RustAria #2 [х2 | NoLimit | Мoскoвcкий] sit?
RustAria #2 [х2 | NoLimit | Мoскoвcкий] gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 194.93.2.62:25105.
On what Rust version does RustAria #2 [х2 | NoLimit | Мoскoвcкий] operate?
Rust network protocol 2635 and build 168909 on Linux is what RustAria #2 [х2 | NoLimit | Мoскoвcкий] uses. The protocol must match for you to join; Steam will update your game.
How dependable is RustAria #2 [х2 | NoLimit | Мoскoвcкий] for staying online?
RustAria #2 [х2 | NoLimit | Мoскoвcкий] is live as of now. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is RustAria #2 [х2 | NoLimit | Мoскoвcкий] known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The entity count reached 97,902, including buildings, deployables and all other world items. Up to 4,379 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does RustAria #2 [х2 | NoLimit | Мoскoвcкий] wipe, and how often?
Its tag guides the prediction, since RustAria #2 [х2 | NoLimit | Мoскoвcкий]'s record holds too few wipes to confirm a schedule. Due next on Friday 30 October at 12:44 UTC is its wipe. The world it is running now dates from 5 days 20 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on RustAria #2 [х2 | NoLimit | Мoскoвcкий] involve?
Averaged across its recent wipes, the busiest point drew 23 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 25% of recent wipes. In the other cases, half the peak was lost by day 3.
Tags, lists
How should you read the tags on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?
These are the tags RustAria #2 [х2 | NoLimit | Мoскoвcкий] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustAria #2 [х2 | NoLimit | Мoскoвcкий] come up?
These themed Rust Data Lab lists carry RustAria #2 [х2 | NoLimit | Мoскoвcкий]: Rust tutorial servers: the live sample, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Against other Rust servers, where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] place?
Seven-day player hours place RustAria #2 [х2 | NoLimit | Мoскoвcкий] at #971 overall, #418 in Europe and in the top 4% of ranked servers.
How full is RustAria #2 [х2 | NoLimit | Мoскoвcкий] right now?
At the moment RustAria #2 [х2 | NoLimit | Мoскoвcкий] has 5 of its 100 slots filled. A seven-day sample gives 10 players on average and 48 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 29 players.
Connection
How can you connect to RustAria #2 [х2 | NoLimit | Мoскoвcкий]?
You can connect by pressing F1 in Rust and entering client.connect 194.93.2.62:25105, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustaria.tech/.