Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 3,115, its rank

[RU] RAMBA Server Rust #2 Vanilla

Online 195.138.232.82:28018 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,115top 14%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:16 UTC26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 61
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61/ 250
  2. 2 Ru Rustoria.co - … 101
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101/ 200
  3. 3 Ru Rusty Moose |E… 295
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295/ 350
  4. 4 Ru Rustafied.com … 17
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17/ 100
  5. 5 Ru Rustoria.co - … 374
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374/ 450
  6. 6 Ru Rustoria.co - … 284
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284/ 325

Quick answers

from the figures on this page

Server setup

What map is in play on [RU] RAMBA Server Rust #2 Vanilla?

[RU] RAMBA Server Rust #2 Vanilla runs a procedural map of size 5,000 with seed 1337337184; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [RU] RAMBA Server Rust #2 Vanilla set, and what settings are in force?

Nothing in the name of [RU] RAMBA Server Rust #2 Vanilla gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [RU] RAMBA Server Rust #2 Vanilla based in?

No region tag is published by [RU] RAMBA Server Rust #2 Vanilla; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 195.138.232.82:28018.

On what Rust version does [RU] RAMBA Server Rust #2 Vanilla operate?

On Linux, [RU] RAMBA Server Rust #2 Vanilla is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [RU] RAMBA Server Rust #2 Vanilla for staying online?

Right now, [RU] RAMBA Server Rust #2 Vanilla is reachable. About 2 days 8 hours ago is when it last restarted, based on its uptime. It was online for 161 of 168 hours in the last 7 full days, which is 96% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

How well does [RU] RAMBA Server Rust #2 Vanilla perform?

The last 48 hours show an average of 41 server fps and a minimum of 16. The maximum entity count was 138,803, covering buildings, deployables and all else in the world. Up to 4,182 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [RU] RAMBA Server Rust #2 Vanilla wipe, and how often?

The record holds too few of [RU] RAMBA Server Rust #2 Vanilla's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 5 hours ago.

On [RU] RAMBA Server Rust #2 Vanilla, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 40 hours in.

Tags, lists

How should you read the tags on [RU] RAMBA Server Rust #2 Vanilla?

The game's server browser reads the tags [RU] RAMBA Server Rust #2 Vanilla publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [RU] RAMBA Server Rust #2 Vanilla come up?

These themed Rust Data Lab lists carry [RU] RAMBA Server Rust #2 Vanilla: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does [RU] RAMBA Server Rust #2 Vanilla compare with other servers in the rankings?

Player hours over the last week put [RU] RAMBA Server Rust #2 Vanilla at #3,115, inside the top 14% of ranked servers.

How many players does [RU] RAMBA Server Rust #2 Vanilla have at the moment?

Of 200 slots, 0 are taken on [RU] RAMBA Server Rust #2 Vanilla right now. A seven-day sample gives 1 players on average and 5 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 3 players.

Getting on

What steps get you onto [RU] RAMBA Server Rust #2 Vanilla?

Open the console with F1 in Rust and type client.connect 195.138.232.82:28018. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.