Element card · group Community · atomic number 12,835, its rank
RustDMA Local Test Server
Offline 195.160.184.66:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on RustDMA Local Test Server?
Generated by the game, the map on RustDMA Local Test Server is procedural.
What settings and rules apply on RustDMA Local Test Server?
No gather rate appears in the name of RustDMA Local Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server details
Which location is RustDMA Local Test Server based in?
Nothing about a region is published by RustDMA Local Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 195.160.184.66:28015 is the address it uses.
On what Rust version does RustDMA Local Test Server operate?
Rust network protocol 2633 and build 163794 on Windows is what RustDMA Local Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RustDMA Local Test Server for staying online?
Right now RustDMA Local Test Server is offline, with its last appearance 44 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
When does RustDMA Local Test Server wipe, and how often?
RustDMA Local Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 3 hours ago.
Lists and tags
Which meanings sit behind the tags on RustDMA Local Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list RustDMA Local Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustDMA Local Test Server appear in?
The Rust Data Lab lists that include RustDMA Local Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does RustDMA Local Test Server hold among Rust servers?
Player hours over the last week put RustDMA Local Test Server at #12,835, inside the top – of ranked servers.
What does the current player count on RustDMA Local Test Server tell you?
RustDMA Local Test Server is offline at the moment; the last sighting was 44 days 22 hours ago.
Connection
How can you connect to RustDMA Local Test Server?
In Rust, press F1 and enter client.connect 195.160.184.66:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.