Element card · group Community · atomic number 8,413, its rank
My Server Name
Offline 195.170.198.35:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC6d ago | 1 | – | running | 1 |
| Mon 19 Oct, 16:27 UTC9d ago | 1 | held half | 3.1 days | 1 |
| Mon 19 Oct, 10:23 UTC9d ago | 1 | – | 0.3 days | 1 |
| Sat 17 Oct, 09:45 UTC11d ago | 1 | – | 2 days | 1 |
| Fri 16 Oct, 22:53 UTC12d ago | 1 | – | 0.5 days | 0 |
| Mon 12 Oct, 05:39 UTC16d ago | 1 | – | 4.7 days | 1 |
| Sun 11 Oct, 19:08 UTC17d ago | 1 | – | 0.4 days | 0 |
| Thu 8 Oct, 10:39 UTC20d ago | 1 | held half | 3.4 days | 0 |
| Fri 2 Oct, 08:01 UTC26d ago | 1 | held half | 6.1 days | 1 |
| Wed 30 Sep, 14:00 UTC28d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:46 UTC29d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 19:29 UTC32d ago | 1 | held half | 3 days | 0 |
| Fri 25 Sep, 20:29 UTC33d ago | 1 | – | 1 days | 1 |
| Wed 23 Sep, 13:13 UTC35d ago | 1 | – | 2.3 days | 1 |
| Tue 22 Sep, 18:06 UTC36d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
A procedural map runs on My Server Name, generated by the game.
How is My Server Name configured, and what rules apply?
No gather rate appears in the name of My Server Name. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does My Server Name sit?
No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 195.170.198.35:28015.
On what Rust version does My Server Name operate?
On Windows, My Server Name is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Server Name stay online?
Right now My Server Name is offline, with its last appearance 5 days 9 hours ago. For the last 7 full days, 11 of 168 hours were online, giving 7% uptime. It first appeared to Rust Data Lab on 22 September 2026.
Wipe schedule
What is the wiping pattern on My Server Name?
There is no next wipe to predict for My Server Name, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 4 hours ago.
What does a typical wipe day on My Server Name involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Where it appears
What should you understand from the tags My Server Name carries?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does My Server Name place?
My Server Name sits at #8,413 for seven-day player hours, placing it in the top 38% of ranked servers.
How full is My Server Name right now?
My Server Name is offline at the moment; the last sighting was 5 days 9 hours ago. Averaged over the past week: 1 players, peaking at 1.
Getting on
What steps get you onto My Server Name?
Open the console with F1 in Rust and type client.connect 195.170.198.35:28015. The Launch Rust button on this page does the same job through Steam.