Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group PvE · atomic number 1,786, its rank

#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...

Online 195.18.27.20:35010 checked 10m ago

8x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 500 1% full Room to join
7-day average3peak 9
Rank · atomic number#1,786top 8%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:15 UTC FW27d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 En Enchanted.gg E… 6
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Quick answers

from the figures on this page

Map and rules

What map is in play on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

The map on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is procedural at size 4,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

How is #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... configured, and what rules apply?

According to its name, #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... runs 8x gather. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... sit?

There is no region on record for #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |.... What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.18.27.20:35010.

On what Rust version does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... operate?

Rust network protocol 2635 and build 168909 on Windows is what #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... stay online?

Right now, #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is reachable. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 161 of 168 hours in the last 7 full days, which is 96% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... known for smooth running?

In the last 48 hours, it averaged 63 server fps, with a low of 53. The entity count reached 224,188, including buildings, deployables and all other world items. Up to 6,489 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |..., and at what time?

Once a month is all #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 13 players. 46 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

These are the tags #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... come up?

These themed Rust Data Lab lists carry #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

1 other server we track also publishes a devilrust.ru hostname, as #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... does, which suggests the same operator runs them.

Population

How does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... compare with other servers in the rankings?

#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... sits at #1,786 for seven-day player hours, placing it in the top 8% of ranked servers.

How full is #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... right now?

#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... currently shows 4 players across 500 slots. A seven-day sample gives 3 players on average and 9 at the top. Peak time in the past 48 hours: 12:00 UTC, when the average was 7 players.

How to join

What steps get you onto #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

Open the console with F1 in Rust and type client.connect 195.18.27.20:35010. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.