Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h158 Sampled every 5 min

Element card · group PvE · atomic number 356, its rank

|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1

Online 195.18.27.95:10000 checked 10m ago

5x weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 92/ 200 46% full Room to join
7-day average47peak 137
Rank · atomic number#356top 2%
Last wipe4d agoweekly schedule
Next wipe2d 12hFri 30 Oct, 06:46 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 06:46 UTC, in 2d 12h. Every Friday at 06:46 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak120players, last three wipes
crowd held20%else halves by day 5

Coming wipes

  1. 2d 12hFri 30 Oct, 06:46 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 9d 12hFri 6 Nov, 06:46 UTC
  4. 16d 12hFri 13 Nov, 06:46 UTC
  5. 23d 12hFri 20 Nov, 06:46 UTC
  6. 30d 12hFri 27 Nov, 06:46 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 37d 12hFri 4 Dec, 06:46 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 137, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:46 UTC4d ago 137 – running 13
Fri 16 Oct, 06:50 UTC11d ago 95 halved by day 6 7 days 10
Fri 9 Oct, 06:55 UTC18d ago 127 halved by day 5 7 days 11
Thu 1 Oct, 18:34 UTC FW25d ago 110 halved by day 5 7.5 days 36
Fri 25 Sep, 07:02 UTC32d ago 121 held half 6.5 days 14
Fri 18 Sep, 07:02 UTC39d ago 114 halved by day 5 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ma [SEA] MALAYSIA… 6
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  4. 4 Pv PVE AQRUX RUST… 2
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  5. 5 Ru Rusty Spoon EU… 58
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Quick answers

from the figures on this page

Server setup

What map is in play on |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1?

The map on |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 is procedural at size 4,000 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 set, and what settings are in force?

|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 carries a 5x gather rate, as its name states. You get up to 10 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 based in?

No region is published by |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 195.18.27.95:10000.

On what Rust version does |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 operate?

Rust network protocol 2635 and build 168909 on Windows is what |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 uses. The protocol must match for you to join; Steam will update your game.

How reliably does |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 stay online?

|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 is live as of now. According to the uptime it reports, the last restart was about 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 known for smooth running?

The last 48 hours show an average of 54 server fps and a minimum of 16. Buildings, deployables and everything else in the world added up to as many as 239,575 entities. Up to 9,001 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1?

The wipe rhythm for |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 is every Friday at 06:46 UTC. Due next on Friday 30 October at 06:46 UTC is its wipe. 4 days 11 hours ago the current world was made. Weekly wipes are what its tags advertise.

How does |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 look on the day of a wipe?

Recent wipes on average reached 120 players at their busiest. The latest wipe's peak fell 35 hours after it began. Above half the peak until the next wipe: that held in 20% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Lists and tags

How should you read the tags on |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1?

These are the tags |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 appear in?

These themed Rust Data Lab lists carry |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x; Players now: At least 50; Average players: 25+ on average.

Population

How does |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 compare with other servers in the rankings?

Player hours over the last week put |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 at #356, inside the top 2% of ranked servers.

What does the current player count on |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 tell you?

Of 200 slots, 92 are taken on |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 right now. The week's figures average 47 players and top out at 137. The busiest point in the last 48 hours came at 19:00 UTC, averaging 111 players.

How to join

What is the way to join |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1?

You can connect by pressing F1 in Rust and entering client.connect 195.18.27.95:10000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rust-stalker.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.