Rust Data LabData lab · live
Live readings Servers11,824 Players75,694 Populated3,728 Fresh wipes · 3h230 Sampled every 5 min

Element card · group Modded · atomic number 4,793, its rank

WeelRust DEV | Test Server

Online 195.209.211.18:28015 checked 10m ago

duo moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,793top 22%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #255 of the duo servers (top 61%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Tr TRAVELER DUO [… 10
    TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average 10/ 100
  2. 2 倍新 【独行侠】5倍|10.23新… 39
    【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 EA · duo · weekly · 21 on average 39/ 200
  3. 3 Du DUO | ПАЛЯНИЦЯ… 13
    DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE EU · duo · weekly · 21 on average 13/ 100
  4. 4 Ru 404 RUST SOLO/… 9
    404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average 9/ 550
  5. 5 Tr TRAVELER MODDE… 3
    TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average 3/ 100
  6. 6 Ru 404 RUST SOLO/… 4
    404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average 4/ 550

Quick answers

from the figures on this page

Map and rules

What map is in play on WeelRust DEV | Test Server?

The map on WeelRust DEV | Test Server is procedural at size 3,000 with seed 12345, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on WeelRust DEV | Test Server?

The name of WeelRust DEV | Test Server carries no gather rate. You get up to 2 players per group (duo). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts WeelRust DEV | Test Server?

There is no region on record for WeelRust DEV | Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.209.211.18:28015.

On what Rust version does WeelRust DEV | Test Server operate?

On Linux, WeelRust DEV | Test Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does WeelRust DEV | Test Server stay online?

Right now, WeelRust DEV | Test Server is reachable. About 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

How well does WeelRust DEV | Test Server perform?

Server fps averaged 108 over the last 48 hours, with 74 as the lowest. Buildings, deployables and everything else in the world added up to as many as 47,090 entities. Up to 2,857 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does WeelRust DEV | Test Server wipe, and how often?

WeelRust DEV | Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 23 hours ago the current world was made.

Where it appears

What should you understand from the tags WeelRust DEV | Test Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list WeelRust DEV | Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does WeelRust DEV | Test Server come up?

You will find WeelRust DEV | Test Server on the following Rust Data Lab lists: Duo Rust servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Population

What position does WeelRust DEV | Test Server hold among Rust servers?

WeelRust DEV | Test Server sits at #4,793 for seven-day player hours, placing it in the top 22% of ranked servers. The duo ranking puts it at #255.

How full is WeelRust DEV | Test Server right now?

WeelRust DEV | Test Server currently shows 0 players across 5 slots. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 15:00 UTC, when the average was 2 players.

Getting on

How can you connect to WeelRust DEV | Test Server?

In Rust, press F1 and enter client.connect 195.209.211.18:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts2
Group limit No team may exceed 2.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.