Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,983, its rank

SMT Rust

Offline 195.213.66.83:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,983top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:44 UTC25d ago 2 – running 0
Thu 1 Oct, 14:40 UTC27d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 355
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 355/ 375
  2. 2 Ru Rustoria.co - … 327
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 327/ 325
  3. 3 Ru Rusty Moose |E… 33
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 33/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 168
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 168/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on SMT Rust?

A procedural map of size 6,000 with seed 266615284 runs on SMT Rust, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is SMT Rust configured, and what rules apply?

Nothing in the name of SMT Rust gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server details

In what location does SMT Rust sit?

There is no region on record for SMT Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.213.66.83:28015.

Which Rust version is SMT Rust on?

On Linux, SMT Rust is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is SMT Rust for staying online?

Right now SMT Rust is offline, with its last appearance 23 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on SMT Rust?

Too few wipes are on record for SMT Rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 21 hours ago the current world was made.

How does SMT Rust look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 2 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags SMT Rust carries?

These are the tags SMT Rust makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SMT Rust come up?

You will find SMT Rust on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does SMT Rust place?

Player hours over the last week put SMT Rust at #15,983, inside the top 71% of ranked servers.

How full is SMT Rust right now?

The last recorded sighting of SMT Rust was 23 days 23 hours ago, and it is offline now.

Getting on

What steps get you onto SMT Rust?

You can connect by pressing F1 in Rust and entering client.connect 195.213.66.83:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.