Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 10,552, its rank

Shadowhunter 10X PVP

Online 196.216.133.238:29004 checked 14m ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,552top 47%
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:47 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 253
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 349 on average 253/ 250
  2. 2 Te TemplarGaming … 109
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 109/ 200
  3. 3 At Atlas - US 10x… 129
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 129/ 200
  4. 4 Kr KRAKEN | X10 |… 61
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 61/ 400
  5. 5 Ho HollowServers.… 30
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 30/ 150
  6. 6 Ho HollowServers.… 75
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 67 on average 75/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Shadowhunter 10X PVP?

Shadowhunter 10X PVP runs a procedural map of size 3,500 with seed 22522179; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Shadowhunter 10X PVP?

The name says it: gather runs at 10x on Shadowhunter 10X PVP. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Shadowhunter 10X PVP sit?

No region is published by Shadowhunter 10X PVP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 196.216.133.238:29004 is the address it uses.

What Rust version does Shadowhunter 10X PVP currently run?

On Windows, Shadowhunter 10X PVP is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Shadowhunter 10X PVP for staying online?

Right now, Shadowhunter 10X PVP is reachable. About 5 hours ago is when it last restarted, based on its uptime. It was online for 163 of 168 hours in the last 7 full days, which is 97% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Shadowhunter 10X PVP known for smooth running?

Server fps averaged 180 over the last 48 hours, with 124 as the lowest. Buildings, deployables and everything else in the world added up to as many as 69,712 entities. Memory use peaked at 2,598 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Shadowhunter 10X PVP?

Once a month is all Shadowhunter 10X PVP wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 12 hours ago.

On Shadowhunter 10X PVP, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 12 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Shadowhunter 10X PVP carries?

The game's server browser reads the tags Shadowhunter 10X PVP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Shadowhunter 10X PVP appear in?

You will find Shadowhunter 10X PVP on the following Rust Data Lab lists: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

How does Shadowhunter 10X PVP compare with other servers in the rankings?

The seven-day player-hours table has Shadowhunter 10X PVP at #10,552, in the top 47% of ranked servers.

What does the current player count on Shadowhunter 10X PVP tell you?

Shadowhunter 10X PVP currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join Shadowhunter 10X PVP?

In Rust, press F1 and enter client.connect 196.216.133.238:29004. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.