Rust Data LabData lab · live
Live readings Servers11,899 Players103,131 Populated3,962 Fresh wipes · 3h371 Sampled every 5 min

Element card · group Modded · atomic number 13,815, its rank

Apex Syndicate | 3x | No Offline Raid

Online 198.12.73.179:28015 checked 14m ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,815top 62%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:24 UTC27d ago 0 – running 0
Wed 30 Sep, 14:54 UTC29d ago 2 – 1.7 days 0
Thu 24 Sep, 22:07 UTC34d ago 0 – 5.7 days 0
Thu 17 Sep, 22:07 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 3x … 571
    Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average 571/ 650
  2. 2 Vi Vital Rust - E… 253
    Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average 253/ 325
  3. 3 Ho HollowServers.… 164
    HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average 164/ 150
  4. 4 Ho HollowServers.… 40
    HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average 40/ 100
  5. 5 Fl FLAME RUST #1 … 120
    FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 116 on average 120/ 350
  6. 6 Ac AceRust.com 3x… 57
    AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average 57/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Apex Syndicate | 3x | No Offline Raid?

A procedural map of size 3,000 with seed 17762077 runs on Apex Syndicate | 3x | No Offline Raid, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Apex Syndicate | 3x | No Offline Raid set, and what settings are in force?

The name says it: gather runs at 3x on Apex Syndicate | 3x | No Offline Raid. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Apex Syndicate | 3x | No Offline Raid based in?

There is no region on record for Apex Syndicate | 3x | No Offline Raid. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 198.12.73.179:28015.

Which Rust version is Apex Syndicate | 3x | No Offline Raid on?

On Linux, Apex Syndicate | 3x | No Offline Raid is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Apex Syndicate | 3x | No Offline Raid for staying online?

At the moment, Apex Syndicate | 3x | No Offline Raid is online. The uptime it reports suggests it restarted roughly 6 days 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Apex Syndicate | 3x | No Offline Raid hold a steady performance?

In the last 48 hours, it averaged 57 server fps, with a low of 33. The maximum entity count was 48,476, covering buildings, deployables and all else in the world. Memory use peaked at 3,131 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Apex Syndicate | 3x | No Offline Raid?

No next wipe can be predicted on Apex Syndicate | 3x | No Offline Raid: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 11 hours ago.

What does a typical wipe day on Apex Syndicate | 3x | No Offline Raid involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Apex Syndicate | 3x | No Offline Raid?

These are the tags Apex Syndicate | 3x | No Offline Raid makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Apex Syndicate | 3x | No Offline Raid appear in?

You will find Apex Syndicate | 3x | No Offline Raid on the following Rust Data Lab lists: 3x Rust servers, live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player numbers

Against other Rust servers, where does Apex Syndicate | 3x | No Offline Raid place?

Player hours over the last week put Apex Syndicate | 3x | No Offline Raid at #13,815, inside the top 62% of ranked servers.

How many players does Apex Syndicate | 3x | No Offline Raid have at the moment?

At the moment Apex Syndicate | 3x | No Offline Raid has 0 of its 150 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto Apex Syndicate | 3x | No Offline Raid?

Open the console with F1 in Rust and type client.connect 198.12.73.179:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.