Rust Data LabData lab · live
Live readings Servers11,800 Players73,970 Populated3,706 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 7,343, its rank

Name of Server as Shown on the Client Server List

Offline 198.2.88.165:28015 checked 2d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#7,343top 33%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:17 UTC16d ago 1 – running 0
Mon 12 Oct, 00:51 UTC16d ago 1 – 0.6 days 0
Sun 11 Oct, 17:26 UTC17d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 548
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 548/ 675
  2. 2 Ru Rustoria.co - … 357
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 357/ 525
  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 44/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 37/ 250
  5. 5 Ru Rustafied.com … 118
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 118/ 200
  6. 6 Ru Rustoria.co - … 128
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 128/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

What settings and rules apply on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Name of Server as Shown on the Client Server List?

Nothing about a region is published by Name of Server as Shown on the Client Server List. Rust Data Lab shows a server's stated location, not a verified position of the machine. 198.2.88.165:28015 is the address it uses.

What Rust version does Name of Server as Shown on the Client Server List currently run?

On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 169082. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Name of Server as Shown on the Client Server List stay online?

Name of Server as Shown on the Client Server List is not online at the moment; the last sighting was 2 days 19 hours ago. For the last 7 full days, 30 of 168 hours were online, giving 18% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe days

What is the wiping pattern on Name of Server as Shown on the Client Server List?

There is no next wipe to predict for Name of Server as Shown on the Client Server List, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days ago.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 6 hours in.

Where it appears

What should you understand from the tags Name of Server as Shown on the Client Server List carries?

These are the tags Name of Server as Shown on the Client Server List makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169082 (Build): It runs build 169082; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Name of Server as Shown on the Client Server List place?

Name of Server as Shown on the Client Server List sits at #7,343 for seven-day player hours, placing it in the top 33% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

The last recorded sighting of Name of Server as Shown on the Client Server List was 2 days 19 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How to join

What steps get you onto Name of Server as Shown on the Client Server List?

Open the console with F1 in Rust and type client.connect 198.2.88.165:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs169082
Build It runs build 169082.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.