Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 14,150, its rank

| DEV HEAVEN | NO EAC |

Offline 198.244.164.192:25599 checked 45d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#14,150no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Sh SHELBY RUST Х5… 69
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 59 on average 69/ 150
  3. 3 红果 红果十倍/10.26号新开/… 7
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  4. 4 Ru Rustico 3 0
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  5. 5 Ру РУССКИЙ ДЛЯ НО… 1
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 1/ 200
  6. 6 Bu Bustabar NA Pv… 0
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on | DEV HEAVEN | NO EAC |?

Generated by the game, the map on | DEV HEAVEN | NO EAC | is procedural.

What settings and rules apply on | DEV HEAVEN | NO EAC |?

The name of | DEV HEAVEN | NO EAC | carries no gather rate. You get up to 6 players per group. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

Which location is | DEV HEAVEN | NO EAC | based in?

There is no region on record for | DEV HEAVEN | NO EAC |. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 198.244.164.192:25599 is the address it uses.

What Rust version does | DEV HEAVEN | NO EAC | currently run?

Rust network protocol 2633 and build 163794 on Linux is what | DEV HEAVEN | NO EAC | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does | DEV HEAVEN | NO EAC | stay up, and how reliable is its uptime?

| DEV HEAVEN | NO EAC | is not online at the moment; the last sighting was 45 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on | DEV HEAVEN | NO EAC |, and at what time?

Too few wipes are on record for | DEV HEAVEN | NO EAC | to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 53 days 23 hours ago the current world was made.

Lists and tags

How should you read the tags on | DEV HEAVEN | NO EAC |?

These are the tags | DEV HEAVEN | NO EAC | makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts6 (Group limit): Teams cap at 6 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does | DEV HEAVEN | NO EAC | come up?

You will find | DEV HEAVEN | NO EAC | on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does | DEV HEAVEN | NO EAC | place?

The seven-day player-hours table has | DEV HEAVEN | NO EAC | at #14,150, in the top – of ranked servers.

How many players does | DEV HEAVEN | NO EAC | have at the moment?

The last recorded sighting of | DEV HEAVEN | NO EAC | was 45 days 7 hours ago, and it is offline now.

Getting on

How can you connect to | DEV HEAVEN | NO EAC |?

You can connect by pressing F1 in Rust and entering client.connect 198.244.164.192:25599, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts6
Group limit Teams cap at 6 players.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.