Rust Data LabData lab · live
Live readings Servers11,873 Players96,345 Populated3,915 Fresh wipes · 3h382 Sampled every 5 min

Element card · group Modded · atomic number 9,656, its rank

Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes

Online 198.244.201.134:25567 checked 15m ago

10x moddedoxide
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average0peak 1
Rank · atomic number#9,656top 43%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:59 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 542
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 542/ 600
  2. 2 Te TemplarGaming … 91
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 91/ 200
  3. 3 At Atlas - US 10x… 129
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average 129/ 150
  4. 4 Kr KRAKEN | X10 |… 342
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 342/ 400
  5. 5 Ho HollowServers.… 74
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 76 on average 74/ 150
  6. 6 Ho HollowServers.… 29
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 29/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

A procedural map of size 3,000 with seed 282318841 runs on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

The name says it: gather runs at 10x on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes based in?

No region is published by Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 198.244.201.134:25567.

On what Rust version does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes uses. The protocol must match for you to join; Steam will update your game.

Does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes stay up, and how reliable is its uptime?

At the moment, Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes is online. According to the uptime it reports, the last restart was about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes known for smooth running?

Server fps averaged 60 over the last 48 hours, with 45 as the lowest. Buildings, deployables and everything else in the world added up to as many as 52,836 entities. Memory use peaked at 2,166 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes wipe, and how often?

Too few wipes are on record for Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.

On Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 11 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes carries?

The game's server browser reads the tags Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes come up?

These themed Rust Data Lab lists carry Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes: 10x Rust servers, counted live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

How does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes compare with other servers in the rankings?

The seven-day player-hours table has Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes at #9,656, in the top 43% of ranked servers.

What does the current player count on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes tell you?

At the moment Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes has 1 of its 150 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Connection

How can you connect to Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

Open the console with F1 in Rust and type client.connect 198.244.201.134:25567. The Launch Rust button on this page does the same job through Steam. For more, visit https://rust-generation.uk.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.