Rust Data LabData lab · live
Live readings Servers11,844 Players90,018 Populated3,736 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 14,625, its rank

[UA] PVE Server

Online 198.244.225.27:25638 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,625top 66%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:27 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 766
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  5. 5 Ru Rustoria.co - … 873
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 873/ 950
  6. 6 Ru Rustoria.co - … 704
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 704/ 800

Quick answers

from the figures on this page

Server setup

What map is in play on [UA] PVE Server?

A procedural map of size 4,500 with seed 1353797498 runs on [UA] PVE Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [UA] PVE Server set, and what settings are in force?

Nothing in the name of [UA] PVE Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [UA] PVE Server based in?

There is no region on record for [UA] PVE Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 198.244.225.27:25638.

What Rust version does [UA] PVE Server currently run?

On Linux, [UA] PVE Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [UA] PVE Server stay online?

At the moment, [UA] PVE Server is online. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [UA] PVE Server hold a steady performance?

The last 48 hours show an average of 107 server fps and a minimum of 84. Buildings, deployables and everything else in the world added up to as many as 121,290 entities. Up to 4,049 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on [UA] PVE Server, and at what time?

Too few wipes are on record for [UA] PVE Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 7 hours ago.

What does a typical wipe day on [UA] PVE Server involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags [UA] PVE Server carries?

These are the tags [UA] PVE Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [UA] PVE Server appear in?

You will find [UA] PVE Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does [UA] PVE Server place?

Player hours over the last week put [UA] PVE Server at #14,625, inside the top 66% of ranked servers.

How many players does [UA] PVE Server have at the moment?

[UA] PVE Server currently shows 0 players across 5 slots. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto [UA] PVE Server?

Open the console with F1 in Rust and type client.connect 198.244.225.27:25638. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.