Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group Community · atomic number 15,156, its rank

A Shockbyte Rust Server

Offline 198.244.225.4:25473 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,156top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 346
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 346/ 400
  2. 2 Ru Rustoria.co - … 454
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 454/ 500
  3. 3 Ru Rusty Moose |E… 985
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 985/ 1,000
  4. 4 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 983/ 1,000
  6. 6 Ru Rustoria.co - … 43
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 43/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 198.244.225.4:25473.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is A Shockbyte Rust Server for staying online?

Currently offline, A Shockbyte Rust Server was last seen 14 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 12 hours ago.

Tags, lists

Which meanings sit behind the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server sits at #15,156 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is A Shockbyte Rust Server right now?

No live signal from A Shockbyte Rust Server right now, which was last seen 14 days 12 hours ago.

How to join

What steps get you onto A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 198.244.225.4:25473. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.